There are many things that affect our mental health in some way. It could be a life-changing or otherwise significant event. It could be certain habits we have or things we do – or don’t do. Our physical health can also affect it, as well as the health of someone close to us. Our relationships also have an influence on our mental health. These are all very broad stroke headlines and there are many things that fit into each of those categories. Of course, different events affect each of us differently – in different ways and at different times. Ultimately, it’s about how we deal with these events that decided how they affect our mental health.
Here is another game that I shouldn’t like, because I don’t like memory games, what you have to remember where certain cards are. However, there is something very addictive about Silver, the new card game by Bézier Games. I can’t put my finger on it, but somehow I look past my dislike of games where I have to remember things when I play Silver. In fact, I can’t stop playing it, especially against the AI that comes with the app.
I don’t like word games. Even though I love writing, which is one of the reasons for this blog, I was never any good at crosswords or Scrabble, and it’s not because English is my second language. Even when I do a German crossword or play German Scrabble, I’m still not very good, at least not compared to my parents or a couple of my friends who seem to excel at these. Yet, when I play Hardback by Fowers Games, I have a lot of fun and have a good chance of winning.
In a new type of review, I talk about Happy Meeple in this article, a free to join website where you can play tabletop games online against other people as well as AIs. The brainchild of Nicolas Guibert, the website aims to introduce more people to modern tabletop games, which is something I highly encourage, by offering an easy way to learn these games, as well as creating a friendly, welcoming platform.
For many of us it is easy to forget how we started with tabletop games. We have now played so many different games and followed the industry for some time that we forget the games we used to play and love. Of course, we have stopped playing some of these early games for good reasons. Our tastes will have changed and as we discovered more games we realized what it is that we enjoy more than the games we started with. However, that doesn’t mean our early games are bad games. In fact, it will be these games that are great for introducing new people into the community.
Here is yet another mint tin game, simply because they pack such a huge punch in such a small package. Mint Tin Mini Apocalypse by subQuark is another game that comes in a small form factor mint tin, is really quick to learn and a lot of fun to play. It easily fits into virtually any pocket and doesn’t take up much table space, so you can have it with you anywhere and play it everywhere. It is a realtime game, which means there are no turns and both players take their actions continuously in order to win. It creates a lot of frantic excitement and hilarity for players of virtually all ages.
Haunt the House by Kids Table Board Games is not your usual paranormal investigation game, where your role is to explore a haunted mansion and exorcise the evil spirits found within. Instead you take the role of ghosts living happy lives in a comfortable and beautifully spooky house, which is suddenly invaded by pesky humans. So to chase them away you use your full arsenal of scary noises: moans, creaking doors and sudden bumps. Match the right noises to the right person and you score points – but your fellow ghosts try to do the same and they could steal the person and the points from under your nose. So it’s important you make the right noises at the right time.
GoodCritters by Arcane Wonders is an i-cut-you-choose sort of game with a twist. Players are members of a very successful gang of burglars and take turns to be the boss who divvies up the loot amongst everyone in whichever way they see fit. There is plenty of opportunity to be selfish or favour some players over others. Yet, it is up to the whole gang to vote on whether to accept the split or not. It’s a bit like being a pirate really – but that’s a different story.
For a lot of seasoned gamers only heavy games with a lot of complexity, many different mechanisms and that last at least two hours are worth playing. If you bring a light game to your weekly games group, chances are it will not be chosen and left on the pile. That is a real shame, because many of the recently released lighter games are a lot of fun and actually more tricky and demanding than you’d think.