Reviews

Powerline (Saturday Review)

You have been tasked with building the sustainable energy network of the future. Your goal is to connect wind farms, hydro-energy plants and other green power sources to each other, as well as different cities. You have to decide which part of the network needs attention first and what can wait until later. Take care though and make sure you don’t spread your workforce too thinly, but also avoid putting all of your light bulbs into one circuit. You want to end up making the best use of each and every Powerline by Dirk Henn from Queen Games.

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Red Rising (Saturday Review)

As a member of the lowest caste in our colour-coded society, I worked extremely hard every day. I believed that my blood and sweat would create a better world for my children. I prayed that one day, Mars’ surface would become habitable. However, my caste and I had been betrayed. I and others like me were nothing more than slaves to a decadent ruling class. So now was the time for my caste to revolt. It was time for the Red Rising by Jamey Stegmaier and Alexander Schmidt from Stonemaier Games.

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Pingyao: First Chinese Banks (Saturday Review)

In the Qing dynasty, camels were one of the main means of transport. People would travel for days to cross deserts, wilderness and plains to reach the city of Pingyao, where they would trade their wares to increase their wealth. So an agency of bankers was established to help grow the economy and slowly build up a financial network. Soon, wealth began to accumulate in the city of Pingyao: First Banks of China by Wu Shuang from Jing Studio.

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Betrayal at House on the Hill: 3rd Edition (Saturday Review)

You had received a mysterious invitation to the old mansion on top of the hill, which had lain empty for decades – if not centuries. You were about to throw the letter in the bin, along with the junk mail, when you hesitated. It could be interesting to see who else would turn up. After all, there was this old story linking your ancestors to a Betrayal at House on the Hill: 3rd Edition by Dave Chalker, Banana Chan, Noah Cohen, Bruce Glassco, Brian Neff, Will Sobel and Jabari Weathers from Avalon Hill.

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2022 – A Year in Review (Saturday Review)

Another year has gone by and a lot has happened, both, in the world at large as well as in the board game hobby. Exhibitions were attended, games were played, articles were written, podcasts were recorded and plenty of other exciting things happened. So let me share with you some of the highlights for me from 2022 and also give you an update on the financial situation of the blog.

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Megacity: Oceania (Saturday Review)

It was 2100 and the construction of our gigantic project had begun. We were trying to tackle overpopulation and rising sea levels. Recent advances in technology had enabled us to build higher and stronger buildings that could house more people. We were also able to build on the water, using immense floating platforms as foundations for these wonderful structures. It would take time, but eventually, we would be able to complete our first MegaCity: Oceania by Jordan Draper and Michael Fox from Hub Games.

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Str!ke (Saturday Review)

It was going to be a real spectacle. The crowds had gathered to watch the masters at work and battle to the bitter end. Only one of them would survive. Then, as the match was about to begin, everyone hushed and an eerie silence filled the arena. It was time for the combatants to throw their dice and Str!ke by Dieter Nüßle from Ravensburger.

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5 Great Christmas Games (Saturday Review)

Yes, it is that time of year again when I release a list of games that I think are ideal for you to play over the holidays. My list of Christmas games is not ordered in any particular way. Instead, I am trying to offer five different types of games that will hopefully provide you with one or two choices that suit your taste in games and are a great fit for the festive period.

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Hamlet: The Village Building Game (Saturday Review)

It was a sleepy village in the middle of the countryside. The residents were hard-working, cutting down trees for wood and digging up rocks to construct new buildings and planting and harvesting grains to feed the population. Over time, more people were attracted to the village as it grew and grew. Eventually, it was time to build a church in this little Hamlet: The Village Building Game by David Chircop from Mighty Boards.

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