Knarr (Digital Eyes)

Vikings were known for plundering, but what many people forget is that they also did a lot of trade. In fact, the Viking Era saw an increase in trade in the English Channel, the North Sea and the Baltic. There was one vessel that was specifically made for the exchange of large quantities of goods. It was a cargo ship with a shorter hull than the commonly known longships, which were mainly warships, and that had only a partial deck or sometimes none at all. It was specially adapted to the high seas to transport goods safely from shore to shore. To the Vikings, it was known as the Knarr by Thomas Dupont from Bombyx.

Flamme Rouge (Saturday Review)

We had started in Florence when everyone was still fresh and raring to go. An endless sea of bicycles with teams sticking closely together had lined up at the starting line. The support teams had only done their last checks minutes before and everything was shiny and gleaming. Now, several thousand kilometres later, everyone started to show signs of slowing down. Yet, at the horizon a welcome sign became visible. We knew it wasn't going to be much further. There it was, the red flag, the Flamme Rouge by Asger Harding Granerud from Lautapelit.fi.

Shikoku 1889 (Saturday Review)

The period of sakoku has only recently ended, and now with the Meiji Restoration in full swing, the country is investing heavily in new technologies. Locomotives have become the leading symbol of the nation's modernization. Across all four islands, new railway operations are created and entrepreneurs attempt to profit from the money being injected into the economy. Our small island is no different. It's the same here on Shikoku 1889 by Yasutaka Ikeda from Grand Trunk Games.

Mayan Curse (Saturday Review)

We made it! We finally decoded a very important ancient Mayan manuscript and found the temple described in the old document deep in the jungles of El Salvador. As we were standing at the entrance, we saw in front of us a very long paved road, leading to a circular pyramid. Each paving slab had a different symbol on it and we knew from the manuscript that we had to align them to make our way safely across. As keen as we were to get to the end, we also knew we had to get back out alive. After all, the secret underground pathway we had discovered was protected by an ancient Mayan Curse by Sylvain Plante and Joe Slack from Crazy Like a Box.

Undermined! Pairadice City (Saturday Review)

Howdy partner. Welcome to the Wild West, where there is gold to be found in them there hills. Only the most daring souls will find the riches. Mining is dangerous work. So helping your fellow human is the right thing to do, but getting repaid for your kindness is not guaranteed. I'll start you off with a pick-axe, some safety gear and a few sticks of dynamite. It's on the house, because I'm sure you'll soon be back to stock up. Now, off you go. Make your fortune in this wonderful place we call Undermined! Pairadice City by Chris Fisher and Nick Barker from Devilfly Games.

Abandon All Artichokes (Saturday Review)

Artichokes come in two main forms: globe and Jerusalem. Both are lovely vegetables with many health benefits. As culinary ingredients, some love their wonderful flavour, while others hate them for the same reason. However, we want to talk about globe artichokes specifically here. So while you might love these wonderful green plants, as relatives of thistles it is no surprise why one might be desperate to Abandon All Artichokes by Emma Larkins from Gamewright.

Doomlings (Saturday Review)

Space: an endless void with countless stars, some of which capable of harbouring a planet that can support life. On one of these Goldilocks planets far away from our own, life has indeed emerged. Yet, nothing is ever allowed to last. One day, the inevitable end will come. So in the meantime, life on this planet is competing for supremacy. They do not know it yet, but they are the Doomlings by Justus Meyer and Andrew Meyer from Doomlings LLC.

Sea of Thieves: Voyage of Legends (Saturday Review)

Build your reputation, they said. Complete voyages, defeat foes and gather treasures, they said. Visit the outpost to sell cargo and make repairs, they said. Having two sloops under my command was supposed to make this easy, but the truth was far from it. A pirate's life for me, my barnacle. It was a huge challenge from the start. It was almost impossible to safely navigate this Sea of Thieves: Voyage of Legends by Mat Hart, James M. Hewitt, Steve Margetson, Sherwin Matthews and Sophie Williams from Steamforged Games.

Star Trek: Away Missions (Saturday Review)

After the battle of Wolf 359, the team consisting of Commander Riker, Lieutenant Commanders Data and Shelby and Lieutenant Worf on board the U.S.S. Enterprise were doing all they could to protect the ship against the invading Borg, led by Locutus of Borg, formerly Captain Picard of the Federation. It was a strange situation. The alien drones seemed oblivious to the starship's crew as both sides went about completing their objectives and overall missions. Our training kicked in and it was as if we were on Star Trek: Away Missions by Andrew Haught, Mike Haught and Phil Yates from Gale Force Nine.

Like Cain and Abel (Saturday Review)

As the first two sons of Adam and Eve, a lot of responsibility had been laid upon our shoulders. We were a farmer and a shepherd who had to offer our harvested grains and livestock to God. We were never sure if either of us was in His favour. So we carried on and made wilder and wilder boasts about our gifts to Our Lord until it was too much and one of us struck down the other. We were Like Cain and Abel by J.L. Reid from Bent Pin.