Mint Tin Mini Apocalypse (Saturday Review)

Release Date: 2015 Players: 2 (only)
Designer: Kate Beckett, David Rene Miller Length:  5-10 minutes
Artist: David Rene Miller Age: 10+
Publisher: subQuark Complexity: 1.0 / 5

Here is yet another mint tin game, simply because they pack such a huge punch in such a small package. Mint Tin Mini Apocalypse by subQuark is another game that comes in a small form factor mint tin, is really quick to learn and a lot of fun to play. It easily fits into virtually any pocket and doesn’t take up much table space, so you can have it with you anywhere and play it everywhere. It is a realtime game, which means there are no turns and both players take their actions continuously in order to win. It creates a lot of frantic excitement and hilarity for players of virtually all ages. Read more

UK Games Expo

I joined the tabletop games industry as a blogger only recently (less than a year ago actually) and my journey really started when I visited UK Games Expo in 2018. I had started to work on a little project that I thought might eventually make it onto Kickstarter, and I felt that by attending the event I could do a little research, maybe get some contacts and generally get a better feel for the tabletop games industry and community. I certainly wasn’t disappointed, because the UK Games Expo is an amazing event, and the whole atmosphere is very friendly and welcoming. I would argue that my visit to the expo made up my mind about wanting to do more within this great community – and I knew I had to return for UK Games Expo 2019. Read more

Wingspan (Saturday Review)

Release Date: 2019 Players: 1-5
Designer: Elizabeth Hargrave Length:  45-90 minutes
Artist: Ana Maria Martinez Jaramillo, Natalia Rojas, Beth Sobel Age: 10+
Publisher: Stonemaier Games Complexity: 2.5 / 5

I’ve been saying it for a while now: Wingspan by Elizabeth Hargrave and Stonemaier Games is an amazingly beautiful game. The great physical table presence created by the dice tower and eggs, the gorgeous illustrations on the player mats and cards, the sheer number of different birds on the cards, all with their latin name and a brief description of what they are, and the high quality of all the components and parts make it very special. The artists, Ana Maria Martinez Jaramillo, Natalia Rojas and Beth Sobel, have done an amazing job, and Stonemaier Games has ensured that the product meets, if not exceeds, everyone’s expectations. However, the beauty and quality are only one part of what makes this game so outstanding. For me, it is the gameplay that lifts Wignspan to the next level. Read more

Friendly competition

I was recently approached by Chris Anderson to be a judge in The Board Game Workshop Design Contest 2019, and I felt very honoured. After all, I’m not a well known game reviewer, nor am I a famous YouTuber with over 1,000 subscribers. However, the contest is open to anyone who is interested in tabletop games, which I think is really great. Here is a contest that aims to really help the community of designers and bring them together with real people who love playing games. It is these sort of events that we need more of. Read more

Tabletop Inquisition Podcast – Episode 1 – Who are we?

Boardgame Inquisition and Tabletop Games Blog are proud to announce a new collaboration: the Tabletop Inquisition podcast. In each episode we’re going to tackle a different issue facing board games, the people who play them and maybe their industry.

The topic for this episode is each other, where we ask questions about who we are, what we like and some other important topics to give you a better idea of who you’re listening to Read more

Mint Tin Mini Skulduggery (Saturday Review)

Release Date: 2018 Players: 1-4
Designer: Kate Beckett, David René Miller Length:  15-30 minutes
Artist: David René Miller Age: 8+
Publisher: subQuark Complexity: 1.0 / 5

 

I absolutely love mint tin games, and Mint Tin Mini Skulduggery by subQuark fits this bill perfectly, as it comes in a properly small, rectangular mint tin, rather than the larger format that many other mint tin games come in. That means it fits neatly into your coat pocket, so you can have it with you at all times. After all, you never know when the opportunity arises to play a game when you’re out and about. Read more

Announcing Tabletop Inquisition Podcast

After a lot of work behind the scenes, I am excited to announce that Boardgame Inquisition and Tabletop Games Blog have joined forces to create Tabletop Inquisition, a topic based podcast. In each episode we’re going to tackle a different issue facing board games, the people who play them and maybe their industry. Read more

Snookered

I recently went to the Watford Colosseum to watch the Snooker Shoot Out. I have enjoyed snooker for most of my life now and used to play it regularly with friends, even though I’ve not played in many years now. I know most people find snooker boring, and it can be, but you would have loved the Snooker Shoot Out, which is fast paced and a real laugh. Afterwards I thought about the idea that snooker could be considered a two player only, dexterity tabletop game. I appreciate it’s stretching the concept a little, but then I reckon there are other terms in the tabletop games industry that are used loosely. Read more

Clans of Caledonia (Saturday Review)

Release Date: 2017 Players: 1-4
Designer: Juma Al-JouJou Length:  30-120 minutes
Artist: Klemens Franz Age: 12+
Publisher: Karma Games Complexity: 3.4 / 5

 

Economic simulation games set in 19th century Scotland are few and far between, but Clans of Caledonia by Karma Games is one of those rare games. Your role is to expand your influence in the Highlands, cut wood or mine ore for income, plant the land with wheat, as well as herd cows and sheep. You build factories that turn your milk and grain harvest into delicious cheese, bread and, of course, whiskey, all of which you will export and trade for imported sugar cane, cotton and tabacco. It is very much what you would expect from any other economic simulation game of the same ilk, yet Clans of Caledonia is exceptional because the theme and mechanisms fit like glove and hand, making for a really smooth gameplay. Read more

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