Medici (Saturday Review)

Trading in the Mediterranean was profitable, but came with risks. Merchant ships were travelling far to seek out rare spices, precious cloths and many other valuable and lucrative goods. Once a heavily laden ship returned, the goods would be brought to market and auctioned off to the highest bidder. It was never easy to compete with the other buyers and ensure you got the best deal. It was even harder to compete with the infamous and hugely influential trading family, the Medici by Reiner Knizia from Steamforged Games.

Portents (Saturday Review)

There were signs. As the king's fortune-teller, you were acutely aware of what the future would hold. As you scatter the sacrifices on the altar, you immediately see your fate. The king would ask for your head. It was all there in front of you in the Portents by Christopher Ryan Chan from New Mill Industries.

Odin (Saturday Review)

Viking warriors cherish war. They bravely man their longships with healers, skalds, spies, seidmadrs, völva, hirdmen, berserker, a styrimader and maybe even the jarl. They go on long voyages to conquer far-away lands and fight the locals in glorious battles. Those Vikings who fall go to Valhalla, a majestic hall located in Asgard and presided over by the god of gods, Odin by Yohan Goh, Hope S. Hwang and Gary Kim from Helvetiq.

Starry Night Sky (Saturday Review)

The sun had set, but we still had a few hours before the main event. Our telescopes were set up and we had a flask of hot chocolate and a few biscuits ready to see us through the night. Our thick coats and thick socks were going to keep us warm and cosy. We were hopeful that tonight we would be able to discover new constellations. It was really exciting. Luckily, there were no clouds, so we stood a good chance to see the wonderful Starry Night Sky by Emma Larkins from Buffalo Games.

Bad Trevor (Saturday Review)

Fero City: a bustling metropolis that has become a battleground. There was little time to evacuate the millions of inhabitants before a horde of supervillains descended and started pulverizing iconic landmarks. Most people fled, but many had no chance. Now you have to get them out of there before it's too late and before the arrival of the worst supervillain of them all: Bad Trevor by Mark Hurdle from Fist Bump Games.

The Plot Thickens: Sci-Fi Edition (Saturday Review)

Space - the final frontier. These are the adventures of space pirate Oliver, who is on a mission to catch bounty hunter Boba on the star Alpha Centauri. Bob knows where their towel is - at all times. Meanwhile, in an underwater base, crime lord Jabba has built their shrink ray using the data chip that Boba had stolen. And so, The Plot Thickens: Sci-Fi Edition by Mike Callahan, Brigette Indelicato and Thomas Rochelle from Bright Eye Games.

Cosmoctopus (Saturday Review)

Welcome, everyone. It is wonderful to see so many of you here today. The hour is near and the gaze of the Great Inky One is upon us. We have to be strong and stay true to the cause. It is time to show our dedication, fellow followers. It is time to hail the mighty Cosmoctopus by Henry Audubon from Lucky Duck Games.

Flamecraft (Saturday Review)

Once upon a time in a magical village where artisan dragons worked at the butcher's to sell meat, the ironmonger to make metalware or in enchanting shops to bake bread it was your role, as a Flamekeeper, to find the perfect shop for each dragon. You would visit these shops to gain items or enchant the shops to grow your reputation. Only the best Flamekeeper could become master of the Flamecraft by Manny Vega from Lucky Duck Games.

General Orders: World War II (Saturday Review)

The mountains provided great vantage points for both sides. We could easily see what the enemy was doing, but so could they. Providing air support was going to be impossible because of the terrain, but we were still considering paradrops to get troops far into the enemy's territory. It would all come down to tactics, because we had only been given General Orders: World War II by Trevor Benjamin and David Thompson from Osprey Games.

Votes for Women (Digital Eyes)

The Women's Suffrage Movement in the US started small, very small in fact, in a tiny hamlet in New York State. Over time, it spread from state to state across the whole country as its following grew. Their fight for equal rights culminated in the ratification of the 19th Amendment after a seventy-year battle. However, while this monumental achievement was a vital step, it did not guarantee every woman access to the ballot. The story continues to this day across the globe and the fight is still fought to achieve Votes for Women by Tory Brown from Fort Circle Games.