Terra Mystica (Saturday Review)

Release Date: 2012 Players: 2-5
Designer: Jens Drögemüller, Helge Ostertag Length:  60-150 minutes
Artist: Dennis Lohausen Age: 12+
Publisher: Z-Man Games Complexity: 4.0 / 5

 

As witches fly overhead, giants stomp around the wastelands, swarmlings huddle in swamps, chaos magicians cause, well, chaos, halflings burrow the plains and engineers build their bridges from their mountains, you roll up your carpet and prepare to continue through the desert in your nomad way. As you consider the scene in front of you, something nags you. Engineers building bridges from mountains – that doesn’t sit right somehow. Yet, that’s not all. Suddenly the desert in front of you terraforms into a wasteland. Deserts aren’t much of a laugh and wastelands don’t seem much different, but terraforming in this fantasy setting seems completely out of place. You half expect a spaceship to land in front of you, when instead a giant places a dwelling in the newly created space. Not only that, they then proceed to convert the dwelling into a trading house. It is not clear what giants have to trade, but you consider it for a moment, before you decide to send one of your priests to advance on the cult track for air – because after all, everyone needs air to live. A moment later you realize that you’re in a giant game of Terra Mystica by Z-Man Games.
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The Hanging Gardens (Saturday Review)

Release Date: 2008 Players: 2-4
Designer: Din Li Tsan Length:  30-45 minutes
Artist: Harald Lieske Age: 8+
Publisher: Hans im Glück Complexity: 1.5 / 5

 

Strolling along the parterres, taking in the view of the stepped garden to one side and the water garden on the other, you relax and try to fully appreciate the immensity of this Wonder of the world. The whole arrangement is cleverly emphasized by carefully placed temples. The huge amount of work and dedication that has gone into this expansive and exquisitely manicured design, the countless shrubs, hedges and flowering plants, all add to the feeling that you are but a small creature in this giant world. Suddenly the zen-like peace is rudely interrupted by deafening noises, as you watch in disbelief as the water garden is bulldozed to the ground to make room for more parterres. Welcome to The Hanging Gardens by Hans im Glück, which are in constant change to score the gardener as many points as possible.
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Tabletop Inquisition Podcast – Episode 2 – Game terminology

Tabletop Inquisition is a podcast collaboration of Boardgame Inquisition and Tabletop Games Blog. In each episode we tackle a different issue facing board games, the people who play them and maybe their industry. This time we thought it was about time that we explained exactly all those terms us boardgame folk love to use. We also talk about the games we played and who we generally play games with. Read more

Clans of Caledonia (Saturday Review)

Release Date: 2017 Players: 1-4
Designer: Juma Al-JouJou Length:  30-120 minutes
Artist: Klemens Franz Age: 12+
Publisher: Karma Games Complexity: 3.4 / 5

Economic simulation games set in 19th century Scotland are few and far between, but Clans of Caledonia by Karma Games is one of those rare games. Your role is to expand your influence in the Highlands, cut wood or mine ore for income, plant the land with wheat, as well as herd cows and sheep. You build factories that turn your milk and grain harvest into delicious cheese, bread and, of course, whiskey, all of which you will export and trade for imported sugar cane, cotton and tabacco. It is very much what you would expect from any other economic simulation game of the same ilk, yet Clans of Caledonia is exceptional because the theme and mechanisms fit like glove and hand, making for a really smooth gameplay. Read more

Scythe (Saturday Review)

Release Date: 2016 Players: 1-5
Designer: Jamey Stegmaier Length:  90-150 minutes
Artist: Jakub Różalski Age: 14+
Publisher: Stonemaier Games Complexity: 3.5 / 5

I know, Scythe by Stonemaier Games has been out since 2016 and has had a couple of expansions released as well, including promo packs with additional encounter cards. So chances are you have already heard plenty of reviews about this game and maybe own  it yourself, but I still felt it’s worth reviewing, because I am sometimes surprised by how many people still don’t know Scythe. Read more

Agricola: All Creatures Big and Small (Saturday Review)

Release Date: 2012 Players: 2 (only)
Designer: Uwe Rosenberg Length:  30 minutes
Artist: Klemens Franz Age: 13+
Publisher: Lookout Games Complexity: 2.5 / 5

In my third review I look at another digital conversion by Digidiced that Asmodee Digital was kind enough to let me try out. It is another Lookout Spiele game by designer Uwe Rosenberg. In Agricola: All Creatures Big and Small (I shorten this to just Agricola for the rest of this article) you are a 17th century farmer in central Europe. It is a very clever 2 player only worker placement game where you have to manage your resources, life stock and farmland. Of course, this game also has some clever little twists, which make the gameplay so interesting. Read more