Libertalia: Winds of Galecrest (Saturday Review)

Sailing the winds in your sky pirate ship, you and your crew land on a different island each day, looking for treasure, adventure and glory. You need to be fast though, because you're not alone. Other ships in the fleet have followed the same course and they want their share of the varied loot. If the crew member you send to the island is too slow, they will not come back with valuable treasure, but with a terrible curse or worse, they will not return at all. Only the best pirate will make it in Libertalia: Winds of Galecrest by Paolo Mori from Stonemaier Games.

A Race in Time (Saturday Review)

History was an interesting place for all of us. We recognized a number of famous figures, while some were new to us. As we travelled through the ages, we encountered new people and learned about different events. Some eras were more familiar than others. Our aim was to be the first to reach the present day. We all took part in A Race in Time from History Heroes.

3 Minutes to Freedom (or Death) (Saturday Review)

A game about dancing sheep, rockets, lasers, cabbages and sometimes fun. I would like to add "death" to this list, but other than that, it's pretty much a good description of 3 Minutes to Freedom (or Death) by Samuel Edmondson and Daniel Somerville Roberts from Icarus Games.

Eternal Palace (Saturday Review)

It was hard to get the favour of the Emperor. Many noble houses were vying for their attention by offering their resources and manual labour to help restore the Emperor's wonderful monuments. As a way to remember the work everyone did and to honour the grace and power of the Emperor, artists were commissioned to create beautiful paintings. It was your hope to catch the Emperor's eye and receive the ultimate recognition: being invited as a guest at the Eternal Palace by Steven Aramini from Alley Cat Games.

Town 66 (Saturday Review)

A brand new greenfield site was ready for development. The architects had submitted their drawings and the planners were satisfied that everything was in order. Everyone was in agreement that this new place should grow organically, but had to follow strict rules. New houses could only be placed in certain ways to create this brand new Town 66 by Christoph Cantzler and Anja Wrede from Oink Games.

Sagrada (Saturday Review)

As an artist, I knew this was going to be a challenging project. Making stained glass window masterpieces required clever and careful planning and meticulous execution. The prospect of having one of your pieces be seen by people around the world was a daunting prospect, but working for such a prestigious family made up for it. I was honoured to be employed by the famous family of Sagrada by Adrian Adamescu and Daryl Andrews from Floodgate Games.

Aquamarine (Saturday Review)

It was a beautiful day. The sea was calm and the sun was shining. The water was crystal clear and even while you were sitting on the side of the boat, in your full diving gear, you could see the corals and wonderful sea creatures in the water. You knew it was going to be a long day and you would probably split it into two or three dives. You did one last check of your gear and then you leant back and dropped into the Aquamarine by Matthew Dunstan and Rory Muldoon from Postmark Games.

Family fun – enjoying games as a family (Topic Discussion)

As we know, and as I always say, there are so many games, chances are there is something for everyone. Not only that, there will be games for all sorts of different types and sizes of groups. That has always been true for family games that can be enjoyed by a wide range of ages and interests. In this article, I want to look at what it is I enjoy so much about playing games with my family.

Skora (Saturday Review)

The boats were making their way out to sea, heading for the three main fishing grounds off the coast of the Isle of Norsica. You were hoping that your fleet would bring back the best catch. It would require brain and brawn to beat the rival clans and land the biggest fish. If your clan could grab the most lucrative haul, you would be crowned Skora by Rory Muldoon from Inside The Box Board Games.