Diatoms (Saturday Review)

There. It was done. The mosaic was complete. It was tiny, about the size of a full stop. However, under the microscope, it glistened and glinted, it sparkled and shined. It was a wonderfully symmetric arrangement, forming the overall shape of a circle, intersected into various quadrants. Yet, it was more than just geometry and scientific fascination. It was art. There they were, the wonderful Diatoms by Sabrina Culyba from Ludoliminal.

Next Station: Tokyo (Saturday Review)

We were on our way to the city's main station to board the bullet train to Kyoto. Travelling on the Asakusa underground line towards Ikebukuro, we had just passed through Kasumigaseki and arrived at Ginza station. We were nearly there. It was Next Station: Tokyo by Matthew Dunstan from Blue Orange.

Top 5 Games of (and I reviewed in) 2023 (Saturday Review)

Announcing the annual Top Table Award is always a pleasure and an honour at the same time. Choosing and deciding the order of the top 5 games I reviewed in 2023 is never easy. There usually isn't much between the games and they are all great for their own reasons. So, irrespective of which one won the coveted award, all of the games are worth a closer look. Here goes...

Gold n’ Grog (Saturday Review)

Ho, ho, ho and a bottle of rum! That was the song that accompanied the small boat being rowed by a motley crew of scallywags. We were heading to our secret pirate treasure island to retrieve the loot we had stashed over many, many years. The problem was, none of us knew exactly where we had buried our spoils. We had packed plenty of shovels though to make short work of this small patch of land. After we pulled up on shore and spread out on the island, it was time to dig for Gold n' Grog by Jake A Smith from Next Adventure Games.

Trick-Taking it to the Next Level – my fascination with trick-taking games (Topic Discussion)

As you probably know by now, I absolutely love trick-taking games. I have long wanted to share this love with other people, but found it can be hard to teach trick-taking to people who have never come across it. Luckily, in recent months, I have found one or two games that are great for introducing people to trick-taking. They have allowed me to share my passion for this genre of card games. They are great stepping stones. I can start to draw on this giant collection of games that are often great for all the family and key to many of my social interactions as a teenager - but let me explain.

Taiwan Night Market (Saturday Review)

There was all sorts of Xiaochi and other street food on offer, as well as a variety of speciality drinks. It was still rather quiet, but already the stall owners were busy. The streets were heavy with the scent of various herbs, spices and all sorts of wonderful flavours. As it was getting darker, more and more people found their way into the wonderful maze of this amazing Taiwan Night Market by Zong-Ger from Good Game Studio.

Puppy Pile (Saturday Review)

There was a lot of yapping and barking, jumping and tail-wagging. Everyone was excited, but eventually, everyone settled down and lined up in a neat row. There were a few last-minute alterations, with dogs having to change spaces. However, when everyone was ready, it was time to choose the best dog, the winner of this Puppy Pile by Mike A Pratt from Thing 12 Games.

Last Bug Standing in the Circle of Doom! (Saturday Review)

It was either us or them. We were the only two teams on a planet far, far away, a planet that was crawling with bug-eyed monsters or BEMs as we had started to call them. My navigator moved around the directional grid to guide the vehicle across the planet's surface and allow the gunner to take aim at one of the weird inhabitants of this rock in space. We had to be careful though. We had to target the right BEMs to come out victorious in this fight to the end. It was all about who was going to be the Last Bug Standing in the Circle of Doom! by Bez Shahriari from Surprised Stare Games.

Gingerbread Towers (Saturday Review)

The house smelled of cinnamon, golden syrup and ginger. It was no surprise, because our oven was full of gingerbread rectangles on two trays. It wasn't long until they were done and needed to come out of the oven to cool down. We had small bowls full of sweets and a piping bag ready to decorate them. Suddenly, I had an idea. Rather than building a traditional house, we could instead make Gingerbread Towers by Jessica Metheringham from Dissent Games.

Chop Stacks (Saturday Review)

Using chopsticks isn't easy. A lot of people are uncomfortable with or have no experience using them. However, like so many things in life, it's all a matter of practice. So rather than embarrassing yourself in front of a restaurant full of people who seemingly have no problem picking up their food with two wooden sticks and transporting it to their mouths, you could just learn how to use them in the comfort of your own home with family or friends who might also want to master them. To answer the challenge and make it a fun experience, here is Chop Stacks by Dax Gazaway from Red Flag Game Studio.