Family Games

Don’t Get Got (Saturday Review)

“Guess what?” I asked – but there was no reply. The other player just looked at me – suspiciously. “Guess what?” I asked, this time with more feeling. Yet, there was still no reply. The other player tilted their head and squinted at me. “Guess what?” I tried for the third time. The other player started to open their mouth, but then thought better of it. It was going to be harder than I thought. The other player clearly knew what to do so they Don’t Get Got by Big Potato Games.

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Five Tribes (Saturday Review)

The task in hand wasn’t going to be simple, but the rewards were huge. You could become ruler of Naqala if you were able to influence the people of the land to help you reach your goal. You were hoping to get the help of the djinns, but they would only listen to you if the people were on your side. It seemed impossible, but you knew that you could talk to each group individually and over time you would eventually have the help of all of the Five Tribes by Days of Wonder.

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Swatch (Saturday Review)

“Hm. Deep Purple looks good. Life’s A Peach is also very warm and rich. Oh, and of course, we want the Cactus Jack. That would be the perfect triad of colours.” You step back and look at the colour samples you just painted onto the wall in the kitchen. “Yes, that’s it.” You’re so pleased to have come up with this perfect colour scheme. It had been harder than you had expected. Mixing the 13 cyan, 14 magenta and 15 yellow in the right combination had been a bit of job, let alone getting all the red, green and blue to mix up the cyan, magenta and yellow, but the result was more than worth it. “Yes,” you say out loud, “that’s the perfect Swatch by Minerva Tabletop.”

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Splendor (Saturday Review)

Sparkling jewels, shiny gems and precious stones lay in front of you – but only a handful and not necessarily the best example. Your hope was to sell some them for enough profit to be able to buy shares in a diamond mine and attract highly skilled craftspeople who would transform the slightly lacklustre gems into magnificent jewels and allow you to bask in Splendor by Space Cowboys.

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The Quacks of Quedlinburg: The Herb Witches expansion (Saturday Review)

“Bubble, bubble,” the herb witch cackles. “Stir the pot – nice and slow,” the miracle doctor says. “Slowly, add another ingredient… what will it be?” the quack surgeon asks, looking at you intently. You reach into the bag, with anticipation, not quite sure what ingredient your hand will retrieve. “Come now, come now,” the witch emplores. “Put it in the pot, don’t hesitate,” the miracle doctor tells you, rushing you along. You can’t look. You quickly withdraw your hand and throw the ingredient in the pot and as you do so, you open your eyes a tiny bit and see a flash of white. A cherry bomb lands in the pot with a splash and a fraction of a second later it explodes. However, it’s not too late to seek help from The Herb Witches by Schmidt Spiele.

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Back to the Future: Dice Through Time (Saturday Review)

“So, let me illustrate. Imagine a line that represents time and at one point is 1985, to the left of it the past and to the right of it the future. If we travel back in time and make some small changes, the timeline skews off at an angle, creating an alternate 1985 – or rather, it’s an alternate to you, Einstein and me, but a complete reality for everyone else. It turns out that Biff took the Sports Almanac into the past and thereby created this new timeline. It’s now up to us to find a new way to get Back to the Future: Dice Through Time by Ravensburger.”

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Chai (Takebacks)

A small queue of customers was waiting outside. It was our opening day. We had our tea ready and some bits in our pantry, but still had to buy the flavours, which we wanted to get fresh from the market during the day, so that every tea would taste fresh and our customers would be happy. Everyone was nervous, but there was nothing for it – we had top open up and start serving Chai by Steeped Games.

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Carbon City Zero (Saturday Review)

It was time to build a better future and turn this city around. We knew we had to reduce our carbon output quickly. Our aim was to be carbon neutral. Yet, the road there would be difficult and tough decisions had to be made. Modernizing our housing stock, building wind farms, offering grants for solar panels and everything else would cost a lot of money. If we wanted to move quickly, we might have to accept a temporary increase in carbon output to build factories, that would help us finance the final goal – or we could go slowly and use our existing funds to improve things gradually. We were not alone though. There were a number of others who wanted to become the first Carbon City Zero by Possible.

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Quadropolis (Saturday Review)

“I think everyone agrees. We want to build the best metropolis in the world and we have a great opportunity to do so from scratch. We have a large plot of land that is ready to be built on. We can really create something special here that will make everyone happy. It will be magnificent.” The mayor looks around the room at all the happy and excited faces, until he spots the urbanist. “What’s wrong?” the mayor asks. “Well,” the urbanist replies, “we do have a few challenges. Depending on which architect builds what we can place new buildings only in certain columns or rows of the empty plot’s grid system, and we can only choose buildings from a specific row or column from the available ones. It’s going to be really tricky to build our Quadropolis by Days of Wonder.”

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The Quacks of Quedlinburg (Saturday Review)

“Carefully now,” you mumble as your hand reaches into the bag of ingredients. “That’s it,” you mutter as you pull out another pumpkin piece and add it to your bubbling pot. “One more, just one more,” you say to yourself as you pray that the next ingredient won’t be another cherry bomb. It would be disastrous. You have plenty of toadstools, pumpkins, crow skulls and emerald spiders in your bag, so you should be all right. “Come on, come on,” you pray as you slowly withdraw your hand and reveal the ingredient you hold. “Oh no!” It’s a cherry bomb of course and with a loud bang, your pot explodes. Now you have no chance of competing with the other Quacks of Quedlinburg by Schmidt Spiele.

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