The forest ratmen were on the loose, overrunning the land and pushing out stout elves, heroic dwarves and berserk trolls wherever they found them. As the ratmen invaded region after region, other factions left this world, but not for long. They only retreated for a little while as they regrouped and then returned with fresh vigour but reduced strength. The battle was on and there wasn’t much room for everyone on the map. After all, it was a Smallworld by Days of Wonder.
My two best friends were here and we decided to go out into the yard and see who else was about. Chef and Prince were hanging around the street at the back of the house, while Smoke and Doc were playing tag. Blitz and Sweet Pea were up the ash tree in the neighbour’s garden. It was a motley crew, but we usually got up to some fun. Suddenly I had an idea. It would be cool if we had a little competition with all the other kids in the neighbourhood and see who could build the biggest and strongest Fort by Leder Games.
Building the Colossus was going to require a lot of resources. Some iron for the base, many carefully hewn and ornately dressed stones to create a strong structure that would represent our most revered sun-god Helios. Chares, the sculptor, oversaw the project from start to finish to ensure the Gods would smile on us and our country’s fortunes well into the future. We all knew it was going to be hard work, but it seemed that the Gods helped us along and building the whole structure was over more quickly than anyone expected. In fact, it was so quick that we couldn’t wait to build yet another One Card Wonder by Ape Games.
The country was divided again. The Scottish were biding their time in the North, the Welsh were ready to pounce from the West, while the English tried to show some sort of semblance of the controlling power in the rest of the British Isles. At the same time, foreign countries were keeping a keen eye on the developing situation, ready to take advantage of the chaos that was about to ensue. It was up to us to marshal our troops and exert our influence, trying to ensure that the resulting dominant power that would eventually claim the throne was in our favour – and all of this only happened, because The King is Dead by Osprey Games.
There was one creature waiting in each corner of the square battle arena and a tower of tiles was in its centre. It was the quiet before the storm as the players looked at their five tiles and silently contemplated the best way of playing them. It was vital that tiles were placed in the right place at the right time to score the most points, while denying other players their chance of racing into the lead. After all, only one of the players would be victorious in this Kombo Klash by Hub Games.
You will never, in your life, see cats co-operate to create gravity-defying sculptures. It just doesn’t happen. Cats tolerating each other is about as far as it gets. However, that’s exactly what happens in this latest mint tin dexterity game. I can already hear you asking me: “Are you Kittin?” by Alley Cat Games.
It was an outrage! The Eerie had invaded our peaceful clearing. They blatantly ignored our sympathy. Those feathered warriors would regret it. The next birdsong would be full of revolts and they would rue their decision. Using guerrilla tactics, we would show everyone not to mess with us. We weren’t as defenceless as we looked. We would solve the problem and get to its Root by Leder Games.
The last time I checked my board game player profile on Quantic Foundry was back in April 2020, so nearly a year ago. So I thought, it’s time to run through the questions again and see if much has changed. You can check yours as well. Just follow the links at the bottom of this article.
We were at the dawn of a new civilization. We didn’t know it yet, but we were going to embark on an exciting adventure that would offer us a lot of new opportunities, some challenging times and many new discoveries. It would take a very long time indeed, but we would not only master fire, but eventually reach the stars. We would explore the world and stamp our mark on it. We were ready to make a reality of our Plans & Ploys by Stonemaier Games.
We all have a soft spot for the latest and greatest board game that’s coming out next. After all, it’ll be better and more wonderful than the game that came before it, or so we’re told. We are entranced by the playthroughs, we gawp at the beautiful components and we imagine how much fun we’ll have playing this amazing new game. Yet, sometimes these new games aren’t actually that new and we’re too blind to see it. So in this article, I want to explore what this means for us, as the board game buying public. (This topic was inspired by the always wonderful Bez.)