Category: Topics

Such fun (Topic Discussion)

There are many reasons why people play board games. I have written about this before, but in this article I want to dive into it a bit deeper. Like with any activity, and apologies if I upset anyone when I call playing board games an activity, people do them...

Board Game Player Profile – Updated (Topic Discussion)

The last time I checked my board game player profile on Quantic Foundry was back in October 2019, so just over six months ago. I must say, I knew there would be some changes, because I was playing more types of games and with different groups of people, but I...

Isolated games night (Topic Discussion)

Games nights are about social interactions, catching up with friends, maybe some ribbing, eating snacks, enjoying a drink, holding cards or moving pieces, maybe rolling dice and enjoying how a game unfolds, its twists and turns. It's about a shared experience and coming together. Yet, at the moment we...

Open information (Topic Discussion)

In open, or perfect, information games, everything is there for everyone to see. Nothing is hidden. The whole state of the game is right there in front of you. Chess is probably the most famous perfect information game - and the most classic one. However, just because all the information...

High spirits (Topic Discussion)

There are many things that affect our mental health in some way. It could be a life-changing or otherwise significant event. It could be certain habits we have or things we do - or don't do. Our physical health can also affect it, as well as the health of...

Pulling together (Topic Discussion)

I have always hoped that our community would work together to help each other through tough times, and it seems that my hopes have been answered. I don't think I need to describe the recent, global events, but when many of us had to stay at home and our...

Heavy Times (Topic Discussion)

Text and board games are inextricably linked. You find text in various places in every board game to a greater or lesser extent. I can't think of any game that doesn't have some text somewhere, but feel free to prove me wrong in the comments below. At the very...

Design challenges (Topic Discussion)

The list of tasks a game designer has open at any one point in time can be very long and it is constantly evolving. Designing a game is a long journey, even for the simplest of games. It can be a battle between what's good for the game and...

Leading role (Topic Discussion)

We all love high quality, gorgeous game components. Chunky dice, metal coins, thick cardboard, linen finished cards, detailed miniatures or custom meeples. However, what we often forget is how components are used in games. We all know about rolling dice, playing cards and placing workers, but there are other,...

Great expectations (Topic Discussion)

Of course it is important to make sure everyone knows about the game you're planning to release very soon or the campaign that's going to launch on Kickstarter shortly. You want people to be excited, so they share it with their friends. You want people to think your game...

Faking it (Topic Discussion)

We all have heard of knock-off copies of designer bags or clothing, illegal copying of DVDs and CDs, as well as cheap versions of toys that are basically replicas of products sold by big brands. After all, there is good money to be had by the makers of these...

Playing together (Topic Discussion)

In recent years, there seems to have been a surge in board game events in the UK, where people come together for a day or two to play games with old friends and new. I'm thinking of events like AireCon, Manorcon or Tabletop Scotland, but there are many more. These events are...

Fear of the new (Topic Discussion)

Sure. It's always great to play with the latest shinies and be at the cutting edge of what board games have to offer. It makes you feel trendy, in-the-know or it's just great to have bought something new. I love it myself. It's amazing when someone offers you a...

Home teaching (Topic Discussion)

Growing up, I played a lot of tabletop games with my parents and brother. Yes, there was Monopoly of course, as well as other roll and move games such as Winnetou, but also tableau builders like Ogalala and a stock market game called Die Börse which required a little more strategic...

Play styles (Topic Discussion)

We all play games for different reasons, and we all approach them differently. In fact, we may play the same game differently on two different days, just because we're in a different mood. However, I'm not talking about playing a different strategy or choosing a different character or even...

Enjoyable design (Topic Discussion)

Tabletop game designers want to create an enjoyable experience for people - whatever enjoyable means in this context. From that starting point, they create a game that is balanced, flows well and meets the desired complexity requirements, as well as meets other criteria. They may use the skillset of...

Setup pains (Topic Discussion)

Chits, tokens, player boards, tiles, pieces, cards and all the other components we have come to know and love can sometimes be a bit of a problem: when you need to place dozens upon dozens of them into specific places on the game board or player mat and spend...

Turn order (Topic Discussion)

Let's start 2020 with a serious topic and wade straight in. I might as well start the year as I mean to go on. So, turn order. It's something that matters very little in some games, and a lot in others. In some games, players take their turns in...

Resolutions

I know, it's Christmas Eve, so talking about New Year's resolutions might feel a little early, but I thought I'd get them out of the way now, so I can enjoy the holidays. As this blog is about tabletop games, my list of resolutions featured here focuses solely on...

Dark times

I thought it would be helpful to talk about something that I, and many other people, struggle with around this time of year. It's not quite a tabletop games related topic, but there is a link, as you will see. What I am talking about is the feelings of...

Working 9 to 5

I thought it might be time to give everyone an update of where I'm at with the blog, the podcast, videos and everything else I do in the industry. After all, we're nearing the end of the year and everyone is starting to reflect on what they have achieved....

Alpha One

As some of you will know, I'm an alpha player at the core, which means I can take over co-operative games and tell people what to do. Even in competitive games I'm the one who makes sure rules are followed and actions are done in the right order. I...

Games of Christmas

I guess it has become tradition now for boardgame blogs to suggest a number of games that people should play with their friends and family over the festive period. As I love tradition, I will do what everyone else is doing and give you a selection of games some...

Hitting the mainstream

Apparently, modern tabletop games have had a huge surge worldwide recently. Mind you, "recently" really means a few years, and it doesn't seem to let up. It's great to see so many people pick up cardboard and have a great time, whether it's alone or with friends, family or...

Breaking down walls

As we commemorate the fall of the Berlin Wall 30 years ago, I wanted to talk about walls in tabletop gaming and look at what walls there still are that might stop people from enjoying the hobby or becoming a part of our growing community. I don't proclaim to...