Reviews Kant Be Paid – a look at paid “reviews” (Topic Discussion)

The discussion about whether board game reviews should be paid for comes up regularly. Arguments can centre on the moral angle, come from a legal viewpoint or be purely personal opinions. More often than not, what is being discussed is not well defined and the discourse starts to drift into different, seemingly opposing, directions. In this article, I want to try and untangle the topic and focus on maybe one or two specific areas.

Green, Greener, Greenest – sustainability and board games (Topic Discussion)

After talking to Gaiagames at Berlin Brettspiel Con this year, I was impressed by how much they focus on sustainability for their games, not just when it comes to the product itself, but also the gameplay experience. It spurned me on to write about the topic of our hobby's impact on the environment and how that manifests itself in so many different, faceted ways.

Opening Gambit – where to begin in the modern hobby (Topic Discussion)

Starting out in any hobby can be daunting. There is so much to learn and understand. The modern board game hobby is no different. There is terminology that will be unfamiliar to people who have not played much other than Monopoly or The Game of Life. Even the idea that you do anything other than roll and move can be alien and lead to analysis paralysis. So in this article, I want to look at how you can introduce people to our hobby.

Chess Appeal – the history of an ancient game (Topic Discussion)

Chess is one of our oldest games and as with most long-lasting entities, the game has undergone many changes over the years, influenced even by such factors as societal progress and politics. Chess has passed through different societies and cultures and the game has been played and perceived differently in different settings. Today, chess is one of very few board games accorded the status of sport in addition to also being promoted as a hobby that improves players' acuity.

Home from Home – a con visit with a difference (Topic Discussion)

I always love going to board game conventions, shows, conferences or whatever you want to call them. Just walking into the halls and seeing lots of excited people who share the same hobby is invigorating. The prospect of catching up with friends whom I might not otherwise see is wonderful. Finally meeting the people I only know from social media face-to-face is fabulous. Board game events are always very much like a home from home. Yet, my visit to Berlin Brettspiel Con 2023 and the Spiel des Jahres awards a few weeks ago took this to another level.

Context Switching – when games are hard work (Topic Discussion)

Recently at work, we discussed how constantly going from one task to the next or changing from one tool to another is rather draining. This so-called context switching has been shown to reduce productivity. That's when it struck me that some board games suffer from exactly this problem. So in this article, I want to look at how research into the problems of context switching could potentially be applied to board game design.

Healthy Gaming Mentality – mental health and board games (Topic Discussion)

In today's fast-paced and digitally saturated world, finding ways to recharge and repair our mental health is often quite hard. There are so many distractions that draw us into a bubble that seems comforting at first. Modern life is all about speed and work, while our own health and life are often seen as secondary. However, among the hustle and bustle, there is one activity that can really help with mental health: board games. In this article, I want to look at how board games can foster connection, promote cognitive skills and provide a much-needed respite from the stresses of everyday life.

Increased Cooperation – the popularity of cooperative games (Topic Discussion)

I always used to be very much a competitive player. Pitting my wit against other people was my thing. I would usually lose games and still do, but it was always a lot of fun. Cooperative games really only came into my life when our daughter was young enough to play games with us that weren't just roll-and-move. I remember our first game of Forbidden Island, which we all really enjoyed and played many times since. So in this article, I want to explore why cooperative games have become so popular in recent years.

Bad Fun – how bad game experiences can be fun (Topic Discussion)

If you're a very competitive player, then winning is all that counts. Depending on how ruthless you are, you will push for victory at all cost, as long as it is within the rules. Even if you're less cruel, you will do what you can to win. Either way, ending a game in first place feels good. It not only proves that you played well, but that you're a better player than the other people around the table. Yet, I often find that not winning or even doing badly in a game can be fun and here is why.

Translation Challenges – good translations are important (Topic Discussion)

We take language so much for granted, whether it's written down, spoken out loud or conveyed via signs. Yet, when we communicate with others, we sometimes notice how words can be misinterpreted. We can see how a message can come across differently from how it was intended. That is when we realize how important words actually are. Choosing one word over another can make a huge difference. It's already hard enough to get your point across in your native language, but it reaches a completely new level of difficulty when you use a foreign tongue.