Six Greetings Card Games (Saturday Review)

Sending someone a letter seems to have become a thing of the past and sending people postcards is mostly restricted to when you've gone away on holiday - but it's been ages since many of us have done that. However, many of us love sharing games with others, so it would be amazing if you could send someone a card that's also a game and even add a little message. Well, that's exactly what Six Greetings Card Games by Ellie Dix from The Dark Imp does.

CoraQuest (Saturday Review)

Oh no! Wizard Pebbledash’s assistants, Kevin and Annabelle, are missing! Of course, it is our task to find them and return them home safely. We are a motley crew of four daring adventurers of all shapes and sizes. Some of us have brave hearts, others have strong minds and there are some here who have a keen eye, but all of us are in high spirits and ready to face the dangers ahead of us. So off we go into the shadows of Hoodez Dungeon on our first CoraQuest by Cora and Dan Hughes.

Oath: Chronicles of Empire and Exile (Saturday Review)

As the Chancellor, I had the people on my side. The Empire was going to thrive and grow and be beautiful. Yet, there were rumours of Exiles stirring in the Provinces and Hinterland, trying their best to claw back control. They were two visionaries, one stomping through the regions, using brute force to exert their influence and letting the wolves lose on anyone who would get in their way, while the other was biding their time in the Salt Flats, enlisting the help of witches and unnatural powers, trying to glean secrets and waiting for the right moment to strike. Both were intent on taking over the Empire, because they both had sworn an Oath by Cole Wehrle from Leder Games.

Fluttering Souls (Saturday Review)

Takahama was dying. We were tending to him and tried to make him as comfortable as possible. The windows were wide open and a warm breeze filled the room. Takahama was muttering about how he was too ill to visit his love Akiko's grave and how she would miss the white rose he brought her every day. We told him that he would visit again as soon as he was better, when suddenly, a pure white butterfly flew in through one of the windows and landed on his pillow. We tried to shoo it away, but to no avail. The butterfly would keep coming back, so we relented and allowed it to stay. Takahama looked at the butterfly, smiled and then his final breath left his lungs, as he died in peace. The butterfly saw this, lifted off the pillow and flew out of one of the windows. We didn't know this at the time, but it flew all the way to Akiko's grave and when it landed, it disappeared. The butterfly was one of the Fluttering Souls by Joel Lewis from Good Games Publishing.

Golems (Saturday Review)

There was darkness everywhere. The surface of the Earth was empty and cold. There was no noise, nothing stirred or moved. It was an arid place, void of everything - a blank canvas - but you would change all that. You would command the energies of the Earth and mould lifeless piles of mud into creatures that would populate the world. It was the time of the Golems by ThunderGryph Games.

Sprawlopolis (Saturday Review)

Being a city planner isn't easy. You need to balance out the needs of your citizens for green spaces, living accommodation as well as offices and industry. You also have to ensure the infrastructure allows everyone to get around easily, without taking over. With that in mind, we went ahead to collaborate on the design of Sprawlopolis by Button Shy.

Canvas (Saturday Review)

The room was buzzing. Paintings of different sizes and in different styles were filling the walls, all beautifully lit to bring out every detail and make them really shine. People were mingling and chatting, waving their champagne glasses around as they were discussing the style, composition and imagination displayed in the variety of art. Suddenly, it went silent and everyone turned their attention to the gallery owner in the middle of the room. It was time to choose the best piece of art on Canvas by Road to Infamy Games.

The Crew: The Quest for Planet Nine (Saturday Review)

Space, the final frontier. We're on a 50 mission journey to find a new planet in our solar system. We have to work together to seek out new theories, new experiments and new proof. It's no trick and we have to boldly go, where no scientist has gone before. These are the adventures of The Crew by Kosmos.

It depends (Topic Discussion)

As a board game reviewer, you need to have access to board games. That's obvious. Some reviewers rely solely on games they bought themselves, maybe got as presents or borrowed from friends, while others will only review games sent to them by the publisher or even the designer. Many reviewers will rely on a mix of both. What I want to look at in this article is how review copies, which are (usually) free, may influence a review and what the relationship between publishers, or designers, and reviewers may look like and how it can also play a part in how a review is written.

Reviews reviewed (Topic Discussion)

The longer we enjoy our hobby and the more games we play, the more our taste in games is likely to change. As a reviewer, I can only write about a game as I feel about it at the time, but even if my taste in games changes, the review will remain on the blog. So the question is whether a review should stay frozen in time or if it should be revisited with a fresh perspective. Let me try and answer those questions in this article.