Neon Hope (Saturday Review)

It seemed like a normal day until you listened to the voice message from your friend. It sounded urgent and like their life was in danger. They wanted to meet you at this club. You tried to call them back to find out more, but nobody answered. You started to worry and fear the worst, but you plucked up your courage. You just wished there still was Neon Hope by Francesco Grothe and Dominik Schönleben from Hopeful Games with illustrations from Robert Herzig and Consuelo Pecchenino.

Death Valley: Highs & Lows (Saturday Review)

We were on a road trip. As our car was eating the miles, our journals and scrapbooks were filling up with photos, postcards and other souvenirs that would later remind us of the wonderful time we had. We were exploring towering peaks and massive canyons as we were making our way through this amazing desert, always being mindful of hazards. We loved every moment as we traversed Death Valley: Highs & Lows by Kevin Ellenburg from Button Shy with illustrations from Fachri Maulana.

Senjutsu: Battle for Japan (Saturday Review)

Feudal Japan is in turmoil. The collapse of the ancient authority of the Ashikaga Shogunate has plunged the country into a brutal civil war, known to history as the Sengoku Jidai. Clans clash in a relentless struggle for power and prestige. Now it is your turn to enter this bloody conflict as a great warrior. This is Senjutsu: Battle for Japan by Paul D. Allen and James Faulkner from Lucky Duck Games with illustrations from Imad Awan and Raben White.

Mysticana: A Foundation Deck (Saturday Review)

The elements are alive in our realm. The water element can douse the deadly flames of the fire element that would otherwise leave behind deeply scorched earth, while the earth element itself has the power to consume the waters of a dozen seas. The three elements are in constant battle, balancing each other out at times in infinite variations of their eternal cycles. Yet none of the three elements can ever reign supreme in the realm of Mysticana: A Foundation Deck by Dustin Dobson and Jamie Thul from Button Shy.

Stamp Swap (Saturday Review)

Rejoice, my friends! It’s time for our annual convention, where collectors from around the world gather to trade their tiny postal treasures. We must prepare our most beautiful and best-arranged collection and show it to the expert crowd. If we do well, we may walk away with the top prize at this year’s Stamp Swap by Paul Salomon from Stonemaier Games.

Star Trek: Away Missions – Commander Scotty: Federation Expansion (Saturday Review)

Aye, let me tell ye, it's nae just another day in the engine room! There we were, mindin' our own business, when a ripple in time itself plucks me and three of me trusted crewmates right out of our own century! Next thing ye know, we're smack dab in the aftermath of the Battle of Wolf 359. We've got to deal w' snarlin' Klingon warriors, Romulan spies and these strange machine-creatures. If that wasn't enough, we’ve got some right-determined Federation teams makin' things difficult. We were right in the middle of one of those Star Trek: Away Missions - Commander Scotty: Federation Expansion by Andrew Haught, Mike Haught and Phil Yates from Gale Force Nine.

Sakana Stack (Saturday Review)

You have risen early to prepare your stall at Tsukiji Market. It won't be long until the doors open and the aisles become a sea of people wanting to sample the wares. It's going to be tough. The quality and variety of fish and shellfish on your stand are outstanding and should speak for themselves, but you can't be sure until you have sold your whole Sakana Stack by Mike Petchey from Huff No More.

Star Trek: Away Missions – Captain Kirk: Federation Expansion (Saturday Review)

Captain's Log - Stardate... well, nobody is really sure. After having been drawn into some sort of temporal disturbance, the Enterprise is now floating helplessly in space without thrust and only minimal power. Our viewscreens show the presence of another vessel. It isn't completely clear, but it looks like we have been transported into the aftermath of a massive battle. To find out what we are dealing with, Spock, McCoy, Chekov and myself, the captain, have decided to beam across and investigate. I know this is going to be our first of many Star Trek: Away Missions - Captain Kirk: Federation Expansion by Andrew Haught, Mike Haught and Phil Yates from Gale Force Nine.

Like Cain and Abel (Saturday Review)

As the first two sons of Adam and Eve, a lot of responsibility had been laid upon our shoulders. We were a farmer and a shepherd who had to offer our harvested grains and livestock to God. We were never sure if either of us was in His favour. So we carried on and made wilder and wilder boasts about our gifts to Our Lord until it was too much and one of us struck down the other. We were Like Cain and Abel by J.L. Reid from Bent Pin.

Twist Taking – trick-taking games with a twist (Topic Discussion)

I've written about my love of trick-taking games and the genre in general many times. Just check the archives... Now that my game group has also gotten into the genre, I've discovered more and more games that take this ancient card game mechanism to new heights. They apply new twists and add different mechanisms to create really exciting new titles. In this article, I want to share with you which ones I am particularly excited about.