Stamp Swap (Saturday Review)

Rejoice, my friends! It’s time for our annual convention, where collectors from around the world gather to trade their tiny postal treasures. We must prepare our most beautiful and best-arranged collection and show it to the expert crowd. If we do well, we may walk away with the top prize at this year’s Stamp Swap by Paul Salomon from Stonemaier Games.

Star Trek: Away Missions – Commander Scotty: Federation Expansion (Saturday Review)

Aye, let me tell ye, it's nae just another day in the engine room! There we were, mindin' our own business, when a ripple in time itself plucks me and three of me trusted crewmates right out of our own century! Next thing ye know, we're smack dab in the aftermath of the Battle of Wolf 359. We've got to deal w' snarlin' Klingon warriors, Romulan spies and these strange machine-creatures. If that wasn't enough, we’ve got some right-determined Federation teams makin' things difficult. We were right in the middle of one of those Star Trek: Away Missions - Commander Scotty: Federation Expansion by Andrew Haught, Mike Haught and Phil Yates from Gale Force Nine.

Sakana Stack (Saturday Review)

You have risen early to prepare your stall at Tsukiji Market. It won't be long until the doors open and the aisles become a sea of people wanting to sample the wares. It's going to be tough. The quality and variety of fish and shellfish on your stand are outstanding and should speak for themselves, but you can't be sure until you have sold your whole Sakana Stack by Mike Petchey from Huff No More.

Star Trek: Away Missions – Captain Kirk: Federation Expansion (Saturday Review)

Captain's Log - Stardate... well, nobody is really sure. After having been drawn into some sort of temporal disturbance, the Enterprise is now floating helplessly in space without thrust and only minimal power. Our viewscreens show the presence of another vessel. It isn't completely clear, but it looks like we have been transported into the aftermath of a massive battle. To find out what we are dealing with, Spock, McCoy, Chekov and myself, the captain, have decided to beam across and investigate. I know this is going to be our first of many Star Trek: Away Missions - Captain Kirk: Federation Expansion by Andrew Haught, Mike Haught and Phil Yates from Gale Force Nine.

Like Cain and Abel (Saturday Review)

As the first two sons of Adam and Eve, a lot of responsibility had been laid upon our shoulders. We were a farmer and a shepherd who had to offer our harvested grains and livestock to God. We were never sure if either of us was in His favour. So we carried on and made wilder and wilder boasts about our gifts to Our Lord until it was too much and one of us struck down the other. We were Like Cain and Abel by J.L. Reid from Bent Pin.

Twist Taking – trick-taking games with a twist (Topic Discussion)

I've written about my love of trick-taking games and the genre in general many times. Just check the archives... Now that my game group has also gotten into the genre, I've discovered more and more games that take this ancient card game mechanism to new heights. They apply new twists and add different mechanisms to create really exciting new titles. In this article, I want to share with you which ones I am particularly excited about.

Portents (Saturday Review)

There were signs. As the king's fortune-teller, you were acutely aware of what the future would hold. As you scatter the sacrifices on the altar, you immediately see your fate. The king would ask for your head. It was all there in front of you in the Portents by Christopher Ryan Chan from New Mill Industries.

General Orders: World War II (Saturday Review)

The mountains provided great vantage points for both sides. We could easily see what the enemy was doing, but so could they. Providing air support was going to be impossible because of the terrain, but we were still considering paradrops to get troops far into the enemy's territory. It would all come down to tactics, because we had only been given General Orders: World War II by Trevor Benjamin and David Thompson from Osprey Games.

Votes for Women (Digital Eyes)

The Women's Suffrage Movement in the US started small, very small in fact, in a tiny hamlet in New York State. Over time, it spread from state to state across the whole country as its following grew. Their fight for equal rights culminated in the ratification of the 19th Amendment after a seventy-year battle. However, while this monumental achievement was a vital step, it did not guarantee every woman access to the ballot. The story continues to this day across the globe and the fight is still fought to achieve Votes for Women by Tory Brown from Fort Circle Games.

The Battle of Versailles (Saturday Review)

This week, Hope Thompson joins us on the blog with her review of a game about the fashion show held in 1973 in Versailles, France that pitted newcomer American designers such as Anne Klein, Halston, Oscar de la Renta, Stephen Burrows and Bill Blass against the stalwart French designers such as Yves Saint Laurent, Hubert de Givenchy, Emanuel Ungaro, Pierre Cardin and Christian Dior. Hope's father, David Thompson, talks to her about her experience of playing The Battle of Versailles by Eloi Pujadas and Ferran Renalias from Salt & Pepper Games.