Intelligent design
Let me start by saying that I completely appreciate the amount of time and effort that goes into thinking of, prototyping, designing, playtesting and developing a game.
Let me start by saying that I completely appreciate the amount of time and effort that goes into thinking of, prototyping, designing, playtesting and developing a game.
As you may know, I'm very active on Yucata.
If you play tabletop games with friends or maybe even in a games group, you may have come across certain taboos.
All games have some sort of rules - even if they are very basic or very fluid.
When creating a new tabletop game, a large chunk of time is spent on testing.
If you have played a few tabletop games, you will have probably come across some that either don't quite fit your expectations or are a little ambiguous.
Every tabletop game comes with a rule book.