Family gaming

I think for many in the hobby, playing games is about having fun with other people – and that is no more so true when it comes to enjoying a game with the family. I absolutely love spending an evening solving crimes or building the best bird reserve there is, instead of sitting in front of the TV. It’s great to play a quick mint tin game while we wait for our food in the pub on a family day out. There are many opportunities to play games with the family, and the games don’t necessarily need to be family games.

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Travel games (Saturday Review)

Instead of looking at a particular game, this week I want to look at a number of games that are great to have with you when you’re out and about. These games are easy to learn and quick to play, don’t take up much room in your pocket or on the table, are quick to set up and put away, but still create enough interest to while away the time. Most of these games will already come in a small box, but some you will have to re-package yourself to make them portable. Read more

New arrivals

For many of us it is easy to forget how we started with tabletop games. We have now played so many different games and followed the industry for some time that we forget the games we used to play and love. Of course, we have stopped playing some of these early games for good reasons. Our tastes will have changed and as we discovered more games we realized what it is that we enjoy more than the games we started with. However, that doesn’t mean our early games are bad games. In fact, it will be these games that are great for introducing new people into the community. Read more

Wingspan (Saturday Review)

Release Date: 2019 Players: 1-5
Designer: Elizabeth Hargrave Length:  45-90 minutes
Artist: Ana Maria Martinez Jaramillo, Natalia Rojas, Beth Sobel Age: 10+
Publisher: Stonemaier Games Complexity: 2.5 / 5

I’ve been saying it for a while now: Wingspan by Elizabeth Hargrave and Stonemaier Games is an amazingly beautiful game. The great physical table presence created by the dice tower and eggs, the gorgeous illustrations on the player mats and cards, the sheer number of different birds on the cards, all with their latin name and a brief description of what they are, and the high quality of all the components and parts make it very special. The artists, Ana Maria Martinez Jaramillo, Natalia Rojas and Beth Sobel, have done an amazing job, and Stonemaier Games has ensured that the product meets, if not exceeds, everyone’s expectations. However, the beauty and quality are only one part of what makes this game so outstanding. For me, it is the gameplay that lifts Wingspan to the next level. Read more

Mint Tin Mini Skulduggery (Saturday Review)

Release Date: 2018 Players: 1-4
Designer: Kate Beckett, David René Miller Length:  15-30 minutes
Artist: David René Miller Age: 8+
Publisher: subQuark Complexity: 1.0 / 5

I absolutely love mint tin games, and Mint Tin Mini Skulduggery by subQuark fits this bill perfectly, as it comes in a properly small, rectangular mint tin, rather than the larger format that many other mint tin games come in. That means it fits neatly into your coat pocket, so you can have it with you at all times. After all, you never know when the opportunity arises to play a game when you’re out and about. Read more

Oaxaca: Crafts of a Culture (Saturday Review)

Release Date: 2018 Players: 1-4
Designer: Sarah and Will Reed Length:  30-45 minutes
Artist: Derek Bacon Age: 10+
Publisher: Undine Studios Complexity: 1.5 / 5

If you like dice action selection games where you slowly build up action combos, then Oaxaca: Crafts of a Culture by Undine Studios is for you. Now don’t be put off by dice rolling, because in this game you can easily mitigate bad luck and even bad rolls still give you plenty of opportunities. Oaxaca (“wa-ha-ka”) is also beautifully illustrated, quick to learn and really quick to play, while still maintaining enough interest even for very “serious” gamers. So there is something for everyone and one of the few games that I can confidently recommend for family gaming as well as regular games night groups. Read more

I see the light

For a lot of seasoned gamers only heavy games with a lot of complexity, many different mechanisms and that last at least two hours are worth playing. If you bring a light game to your weekly games group, chances are it will not be chosen and left on the pile. That is a real shame, because many of the recently released lighter games are a lot of fun and actually more tricky and demanding than you’d think. Read more

Scythe (Saturday Review)

Release Date: 2016 Players: 1-5
Designer: Jamey Stegmaier Length:  90-150 minutes
Artist: Jakub Różalski Age: 14+
Publisher: Stonemaier Games Complexity: 3.5 / 5

I know, Scythe by Stonemaier Games has been out since 2016 and has had a couple of expansions released as well, including promo packs with additional encounter cards. So chances are you have already heard plenty of reviews about this game and maybe own  it yourself, but I still felt it’s worth reviewing, because I am sometimes surprised by how many people still don’t know Scythe. Read more

Top 5 Tabletop Games of 2018

Yes, it is nearly the end of 2018, so it is time to list Tabletop Games Blog’s top 5 games of the year. It has been a great year for tabletop games in general, and I have been lucky enough to play nearly 25 different games over the year, including playtesting, PnPs, online games as well as games played during our weekly games night, with family and at MeetUp sessions. So I thought choosing 5 from those games would be a good number. Read more

Haspelknecht: The Story of Early Coal Mining (Saturday Review)

Release Date: 2015 Players: 2-4
Designer: Thomas Spitzer Length:  60-90 minutes
Artist: Johannes Sich Age: 12+
Publisher: Quined Games Complexity: 3.0 / 5

Haspelknecht: The Story of Early Coal Mining, to give it its full title, is a kind of action selection game by Quined Games set in the Ruhr region of Germany. The game is set at a time when the area was still covered by forests and coal was first discovered close to the surface. During the game your task is to dig up that coal until its depleted and you have to start digging deep pits to get to this precious resource. The great mechanism in this game is the action selection element, where you draw all tokens of one colour from one of a number of common pools at the start of each round. These tokens are then used to activate your workforce and develop new technologies. It sounds simple, but it creates a really complex, interesting game with lots of options and very few player interaction. Read more

Agricola: All Creatures Big and Small (Saturday Review)

Release Date: 2012 Players: 2 (only)
Designer: Uwe Rosenberg Length:  30 minutes
Artist: Klemens Franz Age: 13+
Publisher: Lookout Games Complexity: 2.5 / 5

In my third review I look at another digital conversion by Digidiced that Asmodee Digital was kind enough to let me try out. It is another Lookout Spiele game by designer Uwe Rosenberg. In Agricola: All Creatures Big and Small (I shorten this to just Agricola for the rest of this article) you are a 17th century farmer in central Europe. It is a very clever 2 player only worker placement game where you have to manage your resources, life stock and farmland. Of course, this game also has some clever little twists, which make the gameplay so interesting. Read more

Whenever, wherever

Inspired by Tweets following the recent Essen Spiel 2018 by a fair few people, I thought I write about one of the reasons I love the tabletop games industry: wanting to play a game whenever, wherever. In fact, many of us try and see a game in everyday activities. It is usually not about being competitive, but much more about being playful, having imagination and sharing an experience with other people – or it can be about beating your own best score, whether this is in a competitive, co-operative or solo game. Read more

Give me a break

We all prefer different types of tabletop games, but there is now a trend towards games that take longer to play – and we are talking several hours. These games aren’t necessarily heavy or difficult to play, but use simple mechanisms to tell a story that simply takes a long time to explore. Read more