How Realtime Games Deliver Excitement
Hey there.
Hey there.
In the jungle, the mighty jungle, there is no lion, but a bunch of four, intrepid explorers trying to make their way through.
The seasons had been disrupted, a clear indication that climate change was taking its toll.
Sparkling jewels, shiny gems and precious stones lay in front of you - but only a handful and not necessarily the best example.
Your stable is ready.
"Diamonds, gold, silver, cloth, spices, leather," you shout from your stall into the hustle and bustle of the market.
For a lot of seasoned gamers only heavy games with a lot of complexity, many different mechanisms and that last at least two hours are worth playing.
Inspired by Tweets following the recent Essen Spiel 2018 by a fair few people, I thought I write about one of the reasons I love the tabletop games industry: wanting to play a game whenever, wherever.
Since the days of Yahtzee, roll-and-writes, as these games are now known, have made a huge comeback: Roll through the Ages by Matt Leacock, Kokoro: Avenue of the Kodama by Indie Boards and Cards, Harvest Dice by Grey Fox Games and the recent Railroad Ink by CMON are some of the many games in the genre.