Migration: Mars (Saturday Review)

Our spaceship had safely landed on Mars and it didn't take too long to convert it into our base station. A few other corporations had done the same and we could just about see them in the distance. There was even an embassy station that was there to try and keep the peace. However, we were quite some way off thinking about politics. All of our energy was spent mining resources so we could build tunnels and other buildings to grow our settlement and increase our population. It would take a long time, but eventually, we would finish project Migration: Mars by Enhance Games.

Karuba (Digital Eyes)

In the jungle, the mighty jungle, there is no lion, but a bunch of four, intrepid explorers trying to make their way through. The paths they cut into the vegetation will cross each other and wind their way almost aimlessly from the edge of the forest to finally emerge at four different temples and each explorer is trying to get to their specific temple. It's not clear why each explorer has their heart set on only one, specific destination, but that's how it goes in Karuba by HABA.

UFO Wave (Saturday Review)

We had reached the planet Earth. There were many of us who had been watching the people of Earth for a long time, sometimes interacting with humans, sometimes influencing events on the planet. We had come from different worlds, many light-years away, because we felt mankind was an interesting species and we wanted to help them become a great people. We just had to be careful, as we had been spotted, and it was time for another UFO Wave by Paradigm Games.

Moon Adventure (Saturday Review)

A massive magnetic storm had hit our moon base. All of our supplies had been hit and were now scattered in a 20-mile radius around the base. The base itself was intact and secure, but we only had a handful of supplies left, including oxygen. We had to work together to recover as much as we could to have any chance of leaving the Moon and returning to Earth. It was going to be tough, but we were all ready for our Moon Adventure by Oink Games.

Dokojong (Saturday Review)

Someone had hidden the Emperor's dogs. It was an outrage. The Emperor suspected their cabinet ministers who strenuously, but politely, denied the accusations and pointed their fingers at their counterparts. They eagerly offered to help the Emperor find their dogs, but they clearly had something to hide. When the Emperor was convinced that they could hear a dog behind one of the closed doors leading to one of the ministers' private chamber, that minister would quickly lead the Emperor away to another minister's door. The Emperor got dizzy, but eventually, one of the dogs was found in the room of minister Dokojong by Oink Games.

Wingspan: Oceania Expansion (Saturday Review)

Nectar, when you think about it, is just a sugar-rich liquid, produced by plants, to attract pollinators. Depending on where in the world you are, pollinators could be humble insects, such as the highly adored, busy bees, or they could be magnificent hummingbirds or other birds, or they could even be bats. A free source of sugar is highly prized, as it will give a quick boost of energy, and possibly a little sugar rush too, which make for a valuable reward for all pollinators. So it's no surprise that this source of food as one of the new resources in the Wingspan: Oceania Expansion by Stonemaier Games.

In a Grove (Saturday Review)

A murder had been committed and three suspects were found at the crime scene, but only one of them was the murderer. One of the detectives was already at the scene and had spoken to two of the suspects when you arrived. The detective told you who they thought was the killer, but you wanted to be sure. You pulled the other two suspects to one side and interviewed each of them in turn. You quickly knew who had committed the murder and logged down your suspicion. The only thing that wasn't clear, was why the crime scene was In a Grove by Oink Games.

Pilfering Pandas (Saturday Review)

Things had gone missing - food, to be precise. Someone was taking bits of food here and there and stashing it away somewhere, hiding it from the eyes of everyone, especially the keepers. It quickly became clear that it wasn't any of the visitors to the zoo, but one of the animals - or a group of animals. The meerkats were acting suspiciously as well and were clearly involved. However, as security camera footage was closely monitored over the coming days, it came as a shock that the zoo had a group of Pilfering Pandas by Wren Games.

Survive: Escape from Atlantis (Digital Eyes)

It was panic stations - everyone for themselves. Even though we had arrived on the island in groups, all of that went out of the window. If you saw a boat, you did all you could to get on it and sail away from the island. There was no time. Bit by bit, the island was sinking. Some poor souls jumped into the water in a desperate attempt to swim to the mainland, but they had to contend with sharks and sea monsters. Nowhere was really safe. All we could do was Survive: Escape from Atlantis by Stronghold Games.

Small World (Saturday Review)

The forest ratmen were on the loose, overrunning the land and pushing out stout elves, heroic dwarves and berserk trolls wherever they found them. As the ratmen invaded region after region, other factions left this world, but not for long. They only retreated for a little while as they regrouped and then returned with fresh vigour but reduced strength. The battle was on and there wasn't much room for everyone on the map. After all, it was a Smallworld by Days of Wonder.