Play styles
We all play games for different reasons, and we all approach them differently.
We all play games for different reasons, and we all approach them differently.
Tabletop game designers want to create an enjoyable experience for people - whatever enjoyable means in this context.
A hook, as per the dictionary definition, is something that draws you in.
It is always nice to get some positive feedback for the work you do, so winning awards is even more satisfying, especially if you receive one of the many prestigious awards from the industry you work in.
When you look at buying a modern tabletop game, you will have a rough idea as to how much you think it is worth - or you will have some sort of budget in your head that you want to stick to, and which guides you to the sort of games that you think you can afford.
As the tabletop games industry grows and companies consolidate, lots of independent game designers and publishers, including self-publishers, enter the market space.
UK Games Expo 2019 is around the corner now.
Let me start by saying that I completely appreciate the amount of time and effort that goes into thinking of, prototyping, designing, playtesting and developing a game.
I joined the tabletop games industry as a blogger only recently (less than a year ago actually) and my journey really started when I visited UK Games Expo in 2018.
Making a tabletop game takes a lot of effort and a lot of people.