The last UK Games Expo I attended was 2019. It was an amazing event and I came back from it buzzing, full of ideas and the energy you get after you’ve been able to catch up with good friends again. We all know what happened soon after the 2019 event. So when UKGE came back as an in-person event in 2021, I decided to give it a miss. However, now it’s 2022 I’m ready to dive into the crowds again and meet lovely board game people at UK Games Expo 2022.
I feel that the board game hobby is great and that our community is wonderful. Board games bring like-minded people together. I know, nothing is ever perfect and we can’t ignore the bad actors, but on the whole, board game people, if I may address you all this way, are great folk. Playing board games is my happy place and I feel very much at home whenever I see board games.
White, straight, cis men are everywhere – not just in board games. I’m one of them. My voice doesn’t add anything new. My experiences may be unique to me, but they’re probably not much different to those of every other white cis man. I may not be rich or live in luxury and I feel that I have put in the work to get to where I am in my life, but I have grown up with privilege – and that privilege has given me a headstart and opened up opportunities to me that others won’t have had. However, this article isn’t about me. It’s about why we need more representation, more diversity and more voices from a wide range of backgrounds and it focuses on the board game community specifically.
Games nights are about social interactions, catching up with friends, maybe some ribbing, eating snacks, enjoying a drink, holding cards or moving pieces, maybe rolling dice and enjoying how a game unfolds, its twists and turns. It’s about a shared experience and coming together. Yet, at the moment we have to stay apart, which changes how we interact and how we behave at games nights. It also changes how games nights feel. There are things we can do to try and make things feel as normal as possible. So here are some suggestions I have, things that I have learned from my own weekly games nights.
It feels like a long time ago now, but thinking back to AireCon, which took place last month, still puts a smile on my face. It meant a long car journey for me, travelling over five hours from the South Coast all the way up to Harrogate in deepest Yorkshire. I started early, around 6am, on the Friday, because I was aiming to get there by lunchtime. I wanted to see a few people who were going to be there – one of my wonderful Patreon supporters, a game designer who I got chatting to on Twitter and who was demoing his new game at the event, a more established game designer who I was hoping to arrange an interview with, as well as the board game “celebrities” who had made their way from across the pond. It was going to be busy.
I guess it has become tradition now for boardgame blogs to suggest a number of games that people should play with their friends and family over the festive period. As I love tradition, I will do what everyone else is doing and give you a selection of games some of which may suit your taste and may also be a good match for whoever you choose to play with when you enjoy some time off over Christmas.
As we commemorate the fall of the Berlin Wall 30 years ago, I wanted to talk about walls in tabletop gaming and look at what walls there still are that might stop people from enjoying the hobby or becoming a part of our growing community. I don’t proclaim to be able to tear down all the walls that still exist, but hopefully my thoughts will start a constructive discussion and help move us forward in some way. Maybe we can look back in 30 years and see the positive things that have happened and evaluate what else needs to be done.
I’m sure, many of you are tired of hearing all about Essen Spiel 2019. Everyone who went is talking about all the games they saw, played and bought, and anyone who didn’t go is reading about all the games everyone saw, played and bought. So I want to talk about the people side of the exhibition and share my experiences of attending this major event for the first time.
It is always nice to get some positive feedback for the work you do, so winning awards is even more satisfying, especially if you receive one of the many prestigious awards from the industry you work in. So far, the Tabletop Games Blog hasn’t won any awards, but in this article I am not fishing for praise, but I want to look at the many board game awards that are run every year and show how winning an award affects the popularity of a game, what costs may be attached with some awards and what the different awards try to achieve within the industry.
Unless you’re a very outgoing person or working in marketing, you will probably not want to boast about your achievements, or maybe not even see what you do as worth mentioning at all. In fact, you might hate the idea that everyone expects that you constantly post photos and write updates about every little thing that happens in your life. I can see where you’re coming from, and there is nothing wrong with that, but if you’re a game designer, publisher or a press person, you will need to try and be somehow present, even if that feels alien.