Dungeon Champs (Saturday Review)

In the dark and damp tunnels, creatures lurked. Brave heroes dared to venture deep into the labyrinth, hoping to defeat fiends and undead creatures, while avoiding spells. It was a battle to the death and whoever came out victorious would enter the annals of the Dungeon Champs by Matt Garbutt from Outland Entertainment.

Haggis (Saturday Review)

Take some sheep's heart, liver and lungs, mince them together with some chopped onion, oatmeal, suet, spices and salt, mix in some stock and cook it all together in the animal's stomach for about an hour. Add some neeps and tatties and enjoy your Haggis by Sean Ross from Portland Game Collective.

The Six of VIII (Saturday Review)

Passions flamed and power waned. Divorced, beheaded, died, divorced, beheaded, survived. First Catherine of Aragon, who had the most time to establish loyal supporters and powerful allies, then Anne Boleyn, queen for less than a year. They were followed by Jane Seymour, Anne of Cleves, Catherine Howard and Katherine Parr. These were The Six of VIII by Carol LaGrow from New Mill Industries.

Mysticana: A Foundation Deck (Saturday Review)

The elements are alive in our realm. The water element can douse the deadly flames of the fire element that would otherwise leave behind deeply scorched earth, while the earth element itself has the power to consume the waters of a dozen seas. The three elements are in constant battle, balancing each other out at times in infinite variations of their eternal cycles. Yet none of the three elements can ever reign supreme in the realm of Mysticana: A Foundation Deck by Dustin Dobson and Jamie Thul from Button Shy.

Doomlings: Upgrade Pack (Saturday Review)

Space: an endless void with countless stars, some of which capable of harbouring a planet that can support life. Yadda, yadda, yadda. You already know the spiel. So, without further ado let me introduce the Doomlings: Upgrade Pack by Justus and Andrew Meyer from Doomlings.

Star Trek: Away Missions – Commander Scotty: Federation Expansion (Saturday Review)

Aye, let me tell ye, it's nae just another day in the engine room! There we were, mindin' our own business, when a ripple in time itself plucks me and three of me trusted crewmates right out of our own century! Next thing ye know, we're smack dab in the aftermath of the Battle of Wolf 359. We've got to deal w' snarlin' Klingon warriors, Romulan spies and these strange machine-creatures. If that wasn't enough, we’ve got some right-determined Federation teams makin' things difficult. We were right in the middle of one of those Star Trek: Away Missions - Commander Scotty: Federation Expansion by Andrew Haught, Mike Haught and Phil Yates from Gale Force Nine.

Arcs (Saturday Review)

The spacefaring cultures were moving their forces through the gates and across the systems, changing the control in the clusters in the Reach. The balance of the court was also no longer guaranteed. Agents were making their influence known and securing their positions. It didn't take long for the first battles to start, damaging cities and spaceports and leading to captives and trophies. Maneuvering was getting almost impossible and the only way to move fleets was in Arcs by Cole Wehrle from Leder Games.

Mischief (Saturday Review)

In Tir na-Nog, ethereal Queen Titania and Lord Oberon have finally decided to not only end their age-old rivalry, but also to get married. For the big day, they have invited delegations from all the vassal faeries to come together and celebrate the grand occasion. As a faerie noble yourself, you also received one of these invitations, but which role your folk will play in this new combined kingdom is unclear. It is up to you and your delegation to be true fairies and form as many alliances as you will cause Mischief by Dan Cassar from Dream Cult Game Studio.

Sakana Stack (Saturday Review)

You have risen early to prepare your stall at Tsukiji Market. It won't be long until the doors open and the aisles become a sea of people wanting to sample the wares. It's going to be tough. The quality and variety of fish and shellfish on your stand are outstanding and should speak for themselves, but you can't be sure until you have sold your whole Sakana Stack by Mike Petchey from Huff No More.

Loot Dispute (Saturday Review)

The band of brave adventurers had finally arrived back in our town. They had returned jubilantly after clearing the local dungeons of the many monsters that had lurked in the deep caverns and tunnels. We celebrated with them because we no longer faced the threat of attacks. Not only that, now that the dungeons were clear of all dangers, we were able to scour them for treasure. The only problem was how to divide the riches we would find. It was clear, there was going to be a lot of Loot Dispute by Jeffrey D. Allers from Gold Seal Games.