I think something that many of us in the hobby feel very bad about, are the many board games that are set against historic events, but that make no attempt to respectfully represent what happened and often sweep under the carpet the atrocities that were committed during the time that the games are set. So it’s very refreshing to see people come together to create an award that tries to redress the situation and encourages the creation of historical games designed by people from marginalized groups. The hope is that these games will be much more representative, respectful and diverse. That’s the Zenobia Award.
Travelling to games night, weighed down with a giant bag full of games isn’t easy. I appreciate that many people have a car and use that to get to games night, and that makes sense, especially if you travel a bit further. However, if your friends live only a short while away, then going by bike would be another, and possibly better, option. Yet, a lot of bikes aren’t really designed to carry much. Yes, you could get panniers, but they’re not ideal. However, these days there are a lot of utility orientated bicycles available from your local bike shop, or you can go one better and get a custom-built bike that is not only up to the task of ferrying around bulky loads, like board games, but is also made exactly how you want it.
It is always nice to get some positive feedback for the work you do, so winning awards is even more satisfying, especially if you receive one of the many prestigious awards from the industry you work in. So far, the Tabletop Games Blog hasn’t won any awards, but in this article I am not fishing for praise, but I want to look at the many board game awards that are run every year and show how winning an award affects the popularity of a game, what costs may be attached with some awards and what the different awards try to achieve within the industry.