Fetching Feathers
The wind rustled gently through the trees.
The wind rustled gently through the trees.
It was like there were pixels: red ones, blue ones and black ones.
As the green candlelight flickered lower and lower, a group of tireless paranormal researchers who had gathered around a reconstructed ritual circle were casting ancient manuscripts into the flames.
The goal is super simple.
There were signs.
Historical simulation games, conflict simulation games or war games - call them what you will.
I have previously looked at replayability in board games and I must admit, I still can't put my finger on why a game like Chess, which has no variability and no randomness, is so hugely replayable and remains interesting even after dozens of plays, while other games with variable setup, different factions and a large amount of chance are sometimes boring after only a handful of plays.
The first snow of winter had fallen.
It was time for our annual harvest and for the Day of the Dead.
Chess is one of our oldest games and as with most long-lasting entities, the game has undergone many changes over the years, influenced even by such factors as societal progress and politics.