Rise of Tribes (Saturday Review)

Rise of Tribes by Breaking Games looks like your normal area control game with the usual random terrain made out of hexagonal tiles. The game is set in ancient, prehistoric times, and you move your tribe members around the terrain, collect resources, craft tools to upgrade your tribe's abilities...

Come together

Tabletop games tend to encourage people to come together and enjoy some time together. Even solo games are often enjoyed in company with other solo players, and then of course you have a number of multiplayer solitaire games, where people play the same game at the same time, but...

Mystic Vale (Saturday Review)

Card games come in all sorts of shapes and sizes, from the traditional games played for centuries throughout Europe to the modern card collecting, card drafting and deck building games. It is the modern deck building games that I want to focus on in this review. In Mystic Vale...

I, Robot

A lot of games now come with an option to play against an artifical oponent - often called an AI, or automa. Don't worry though, the AI won't try to take over the world and enslave humanity. Instead an automa is there to offer the option of an additional...

Haspelknecht: The Story of Early Coal Mining (Saturday Review)

Haspelknecht: The Story of Early Coal Mining, to give it its full title, is a kind of action selection game by Quined Games set in the Ruhr region of Germany. The game is set at a time when the area was still covered by forests and coal was first...

Human beans

In my view, the tabletop games community is generally a friendly, welcoming group of people. We seem to know that we are all human beings, and each of us has different skills, experiences, backgrounds, challenges and attitudes. We do our best to ignore stereotypes and prejudices and try to...

Chai (Saturday Review)

I had the pleasure of trying the prototype PnP version of Chai by Deep Aqua Games, which is due to launch on Kickstarter on 4 December, so keep an eye out for it. The aim of the game is to collect resources, in this case flavours and additives, to...

Small is beautiful

The tabletop games industry has been booming for some years now. Back in September 2016, the The Guardian website describes how the Thirsty Meeples cafe in Oxford taps into "[t]he rise and rise of tabletop gaming" (1). In January 2017, the New Statesman website explains "[h]ow board games became a billion-dollar business" (2),...

Assembly (Saturday Review)

After the Kickstarter campaign for Assembly by Wren Games finished successfully back in June, the game is now close to being sent out to backers. So it is time to have a closer look at this fun, co-operative card game. The game can be played solo, which is also...

Guess who

Imperfect information games have been around for a long time. Games like Cluedo or Guess Who? are examples that most people will know and have probably played. In these games you all have the same goal, but everyone has a different set of information, and nobody has the full picture....

Battle Ravens (Saturday Review)

My latest review is for Battle Ravens by Daniel Mersey and published by PSC Games. Just for disclosure, it was PSC Games who kindly sent me a review copy, but that didn't influence my view of the game. It's a war game set in Viking England and due to launch on Kickstarter on...

War, huh, what is it good for?

Prompted by my recent review of Lincoln by PSC Games and Worthington Games, I wanted to discuss the topic of war as a theme in modern tabletop games. Depending on whether a game uses a real historic event as its backdrop, or creates a much more abstract scenario, people...

Agricola: All Creatures Big and Small (Saturday Review)

In my third review I look at another digital conversion by Digidiced that Asmodee Digital was kind enough to let me try out. It is another Lookout Spiele game by designer Uwe Rosenberg. In Agricola: All Creatures Big and Small (I shorten this to just Agricola for the rest of this article) you are a 17th century...

Whenever, wherever

Inspired by Tweets following the recent Essen Spiel 2018 by a fair few people, I thought I write about one of the reasons I love the tabletop games industry: wanting to play a game whenever, wherever. In fact, many of us try and see a game in everyday activities....

Lincoln (Saturday Review)

In my second review I look at the fast-paced, two-player only wargame Lincoln by Martin Wallace and published by PSC Games and Worthington Games, which finished its Kickstarter campaign back in May. Just for disclosure, it was PSC Games who kindly sent me a review copy. The game is set in the American Civil...

Hit me

In many modern tabletop games there is a certain amount of player interaction. The term sounds quite positive. After all, playing games with others is often about interaction and the social aspect. However, the term is actually referring to situations where one player takes an action that directly affects...

Le Havre: The Inland Port (Saturday Review)

Digidiced has been very kind to offer me the opportunity to review a number of the games they have converted to digital, and I decided to start with Lookout Spiele's award winning game Le Havre: The Inland Port which is one of the many popular games by designer Uwe Rosenberg. The game is...

Bucket and spade

Sandbox, or open world, games have been around in the tabletop games industry for a very long time. After all, that is exactly what role play games are all about. Every player pits their imagination and wits against the games master's plans. Nothing is impossible, within the rules of...

Sandcastles

The upcoming release of 8Bit Box by Iello is exciting people for a number of reasons. A new game from Iello is always exciting, and for this game there is of course the nostalgia. My first games console was an ATARI 2600, so I will certainly reminisce. However, and...

Just the two of us

Most tabletop games are aimed at three or more players, with possibly a two player variant - and maybe even a solo option. However, more and more games coming out recently are either specifically aimed at two players only, or are designed to be played with two or more...

Tabletop Player Profile – Updated

In a previous article (see Co-op or competitive?) I showed what my tabletop player profile looks like, as per Quantic Foundry's online form at https://apps.quanticfoundry.com/surveys/start/tabletop/ - which I highly recommend to everyone. In the article I said I would check my profile monthly, which didn't come to pass as other things got...

DIY aka PnP

The advent of Kickstarter and other crowdfunding platforms has changed how people buy games. Buying games from renowned publishers through an online platform has never been particularly controversial, but buying new games from little known designers who decided to self-publish their games is more tricky. At the end of...

Keep on rolling

Since the days of Yahtzee, roll-and-writes, as these games are now known, have made a huge comeback: Roll through the Ages by Matt Leacock, Kokoro: Avenue of the Kodama by Indie Boards and Cards, Harvest Dice by Grey Fox Games and the recent Railroad Ink by CMON are some of the many...

Touchy feely

Pretty much all tabletop games require the use of your senses - sight, hearing and touch at least. You need to look at the board or your cards, listen to what other players do and use your hands to move your meeples or roll dice. Many recent games incorporate...