War, huh, what is it good for?
Prompted by my recent review of Lincoln by PSC Games and Worthington Games, I wanted to discuss the topic of war as a theme in modern tabletop games.
board game reviews and discussions with a personal touch
Prompted by my recent review of Lincoln by PSC Games and Worthington Games, I wanted to discuss the topic of war as a theme in modern tabletop games.
In my third review I look at another digital conversion by Digidiced that Asmodee Digital was kind enough to let me try out.
Inspired by Tweets following the recent Essen Spiel 2018 by a fair few people, I thought I write about one of the reasons I love the tabletop games industry: wanting to play a game whenever, wherever.
In my second review I look at the fast-paced, two-player only wargame Lincoln by Martin Wallace and published by PSC Games and Worthington Games, which finished its Kickstarter campaign back in May.
In many modern tabletop games there is a certain amount of player interaction.
Digidiced has been very kind to offer me the opportunity to review a number of the games they have converted to digital, and I decided to start with Lookout Spiele's award winning game Le Havre: The Inland Port which is one of the many popular games by designer Uwe Rosenberg.
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Sandbox, or open world, games have been around in the tabletop games industry for a very long time.
The upcoming release of 8Bit Box by Iello is exciting people for a number of reasons.
Most tabletop games are aimed at three or more players, with possibly a two player variant - and maybe even a solo option.
In a previous article (see Co-op or competitive?