Value for money (Topic Discussion)
The cost of tabletop games is a topic that keeps popping up. There is the question of whether games have now become "overproduced", in the sense that the game components have become more expensive, due to an increase in quantity, an increase in quality or both. There is also the question of whether games have always been sold too cheaply, leaving everyone with tiny margins. There are many reasons that decide the cost of games, but I want to look at the other end of the chain. I want to see how consumers decide when a game is good value for money.