Seriously? (Topic Discussion)

I have previously talked about how some games try and tackle a serious topic and treat it with the respect it deserves. Some games also go one step further and try and educate us about the topic as we play the game. My article "Sensitive Settings" tried to look at games that tackle plagues, wars, colonialism, genocide, executions, experimentation, extinctions, terrorism, abuse and death in a sensitive and meaningful way. In this article, I want to look at games that use a specific setting as a backdrop for a fun experience and that make no attempt at treating the serious issues in a serious way - and that setting is Nazi Germany. So, please bear this in mind when you decide if you want to continue reading this article or not.

Canvas (Saturday Review)

The room was buzzing. Paintings of different sizes and in different styles were filling the walls, all beautifully lit to bring out every detail and make them really shine. People were mingling and chatting, waving their champagne glasses around as they were discussing the style, composition and imagination displayed in the variety of art. Suddenly, it went silent and everyone turned their attention to the gallery owner in the middle of the room. It was time to choose the best piece of art on Canvas by Road to Infamy Games.

Chai: Tea for 2 (Saturday Review)

We had been growing tea for generations on our large plantation. We knew everything there was to know about the cultivation of the plants, the best time and method of harvesting the leaves and how to treat them to turn them into wonderfully aromatic tea, ready to be steeped and drunk. We even had ships waiting for our teas to take them out into the world. But for the moment, it was time to relax and enjoy a nice cup of Chai: Tea for 2 by Steeped Games.

Quality over quantity (Topic Discussion)

Games that take less than 30 minutes to play are usually seen as lighter, because they are often less complex than games with a longer playing time. Sometimes these quick, short games are seen as "lesser" in some way or not as "important" as longer and more complex games. Often they are dismissed as party games that no "serious gamer" wants to associate themselves with. In this article, I want to look at short games a bit more closely and compare them in more detail with longer games.

Survive: Escape from Atlantis (Digital Eyes)

It was panic stations - everyone for themselves. Even though we had arrived on the island in groups, all of that went out of the window. If you saw a boat, you did all you could to get on it and sail away from the island. There was no time. Bit by bit, the island was sinking. Some poor souls jumped into the water in a desperate attempt to swim to the mainland, but they had to contend with sharks and sea monsters. Nowhere was really safe. All we could do was Survive: Escape from Atlantis by Stronghold Games.

Expected expectations (Topic Discussion)

When we play board games together, each of us will have certain expectations, and it's when our expectations are met, that we feel we've had a good time. In this article, I want to talk about what these expectations can be and what we can do, as a group playing together, to enable everyone to enjoy themselves. (This topic was inspired by the always wonderful Bez.)

Small World (Saturday Review)

The forest ratmen were on the loose, overrunning the land and pushing out stout elves, heroic dwarves and berserk trolls wherever they found them. As the ratmen invaded region after region, other factions left this world, but not for long. They only retreated for a little while as they regrouped and then returned with fresh vigour but reduced strength. The battle was on and there wasn't much room for everyone on the map. After all, it was a Smallworld by Days of Wonder.

Great games (Topic Discussion)

I know, the term "great", or even the term "good", is very subjective and vague. Games can be great for different reasons and to different people, some games that are seen as great by everyone else are not even mediocre. However, I want to look at a number of reasons why I think some games are great. It's purely my view of the game and I'm sure many of you will disagree with at least some of my suggestions, or you will have games that are even better than the game I think is great. Anyway, here goes...