Lunar Base (Saturday Review)

The Moon was big enough for all of us, but of course, we were still competing like any other business would. We had to invest a fair amount, 3 credits, to build new modules and expand our base. We needed to make sure everything was connected up correctly and functioning as expected. If we succeeded and outdid our competitors, we would be the first to either get 10 colonists safely homed, make 5 different scientific discoveries or gain a profit of at least 20 credits from our Lunar Base by Joosep Simm, Kaido Koort, Martin Paroll and Silver Türk from Plepic Games.

Clickbait doesn’t work (Topic Discussion)

Maybe you're reading this now, because you saw the title of the article and wondered what it meant. Maybe you clicked on the link, because you disagree with my statement about the effectiveness of clickbait and have come here to put me right. Maybe you've come here because you do agree with me and want to back me up. Whatever the reasons, in this article, I want to talk about the effectiveness of using clickbait titles to get views.

Tharos (Saturday Review)

We had been on this planet for decades now, exploring its riches, mining for crystals and ore, building factories, markets and other public buildings, growing our pool of experts and increasing our commerce. Now it was time for the steam guilds to move to another section of the amazing planet Tharos by Spielworxx.

Bits and pieces (Topic Discussion)

Once you've been delving into the board game hobby for a while, you discover there is more to it than just the games themselves. There is a whole swathe of board game accessories that lures you deeper into the rabbit warren of our wonderful and amazing hobby. In this article, I want to look at some options and give you an idea of what you can add to your collection to make your gameplay experience even more exhilarating.

Doom Machine (Takebacks)

Humans were close to becoming extinct. No, this wasn't some sort of natural disaster. It was what many films had predicted. An artificial intelligence had seized power and started to manufacture parts that it added to itself. The longer we waited, the bigger this monstrosity grew and the more powerful it became. If we did nothing, it would eventually become our Doom Machine by Nathan Meunier.

Appreciate it! (Topic Discussion)

I think it's always worth reminding yourself of what you have in your life. It gives you an opportunity to appreciate the people, connections, things and everything else around you. It's so easy to go through the day and take everything for granted. So, maybe this article is a bit of a fluff piece, but I still want to share with you what it is that I appreciate in my life and maybe it reminds you of what you have in yours - and if you're happy to, please share those things in the comments below.

Migration: Mars (Saturday Review)

Our spaceship had safely landed on Mars and it didn't take too long to convert it into our base station. A few other corporations had done the same and we could just about see them in the distance. There was even an embassy station that was there to try and keep the peace. However, we were quite some way off thinking about politics. All of our energy was spent mining resources so we could build tunnels and other buildings to grow our settlement and increase our population. It would take a long time, but eventually, we would finish project Migration: Mars by Enhance Games.

Boardgame politics (Topic Discussion)

For many of us, me included, playing board games is about escaping from the day-to-day worries, thoughts and general dross and give us an hour or two, maybe more, to think about something else, to occupy ourselves and to have fun with friends, old and new, family or alone. We don't want to think about the horrors going on in the world. We don't want to worry about politics. That's fine and that's what board games can help us achieve. However, the hobby itself isn't apolitical and we do need to consider what games we play and why we play them.

K2 (Digital Eyes)

Being halfway up the mountain, in bad weather, the time when we were still acclimatizing at base camp felt like an eternity ago. I knew that "Squiggle" was ahead of me and had erected their tent, but I had to save mine for nearer the top, where we needed the shelter more urgently. I could only imagine the relative comfort my fellow climber was in, while I was hunkered down behind a small collection of rocks to take the brunt of the storm. I kept thinking how dangerous it was, but I also kept reminding myself of the ultimate goal: reaching the summit of K2.

Resourceful components (Topic Discussion)

Over the years, I've played many games where you produce and have to manage resources of one kind or another. These can range from traditional things such as coal and ore or wheat and sheep to money, gems, energy or similar. Different games represent resources differently, so in this article, I want to look at what you might come across when you play a resource management game.