I go first (Topic Discussion)

After setting up a board game and explaining the rules, if necessary, the next step usually is to decide who starts. Different games decide this differently, so in this article, I want to discuss the various ways in which board games choose the first player and I will also touch on games where the first player changes from round to round.

Dominant Species: Marine (Saturday Review)

Around sixty million years ago on Earth, dinosaurs reigned supreme on land, but at sea, a giant struggle was still unfolding. Creatures were slowly adapting to the changes in their watery habitat and hoping to be victors in this fight for survival. The threat of a giant meteor striking the Earth was increasing all the time, so it was a race to become the Dominant Species: Marine by Chad Jensen from GMT Games.

Board games for everyone (Topic Discussion)

Sometimes I get asked to recommend games for someone to play. As you can imagine, that's never easy and my first question tends to be what other games they have already played. If they're completely new to the hobby, I usually ask how many people they intend to play with, whether they're a competitive group, how long they're happy to play for. It's also sometimes good to find out what sort of films, TV shows or activities they like, because many board games have a setting that might fit. So, in this article, I want to give you a list of different types of games that I tend to suggest to people.

Dune: A Game of Conquest and Diplomacy (Digital Eyes)

Spice, the final frontier. These are the adventures of the Houses Atreides and Harkonnen and the Imperium their five-round mission to explore Arrakis, to seek out new territories and new Spice Blows, to boldly go where no Fremen has gone before. This is Dune: A Game of Conquest and Diplomacy by Bill Eberle, Jack Kittredge, Peter Olotka, Greg Olotka and Jack Reda from Gale Force Nine.

Teaching games – teach-as-you-go (Topic Discussion)

I have mentioned it on this blog before, but my favourite way of being taught a new game is by diving right in. Teach me only the absolute minimum, just so I roughly know what sort of game we're playing and get an outline of what I'm trying to achieve and then let me start taking my turn. It's the sort of style of teaching that Paul Grogan of Gaming Rules advocates and it's probably the best option for demoing a game at a convention as well.

CoraQuest (Saturday Review)

Oh no! Wizard Pebbledash’s assistants, Kevin and Annabelle, are missing! Of course, it is our task to find them and return them home safely. We are a motley crew of four daring adventurers of all shapes and sizes. Some of us have brave hearts, others have strong minds and there are some here who have a keen eye, but all of us are in high spirits and ready to face the dangers ahead of us. So off we go into the shadows of Hoodez Dungeon on our first CoraQuest by Cora and Dan Hughes.

Teaching games – learn yourself (Topic Discussion)

I want to continue my series on how to teach board games to others by talking about how you can learn the game yourself or ask others to learn it for themselves. After all, you can't teach others until you know how to play it yourself and you're a better teacher if you've actually played the game yourself. Also, sometimes it's actually fun to learn a game and not always a big onus to expect others to learn a new game for themselves before you all meet up to play it.

The Split (Saturday Review)

We had pulled off the heist of the century and everyone was still buzzing, pumped with adrenaline. We had made it safely back to our hideout and now it was time to divvy up the loot. We were about to count out cash, gold, gems, paintings and microfilms when the boss came up with a crazy idea. "Let's play Blackjack," they said, "and sort out who gets what that way." They even gave it a name. They called it The Split by Michael Fox from Wayfinder Games.

Looking ahead at 2022 (Topic Discussion)

Let me start by wishing you a Happy New Year. We all somehow made it into 2022, probably a little worse for wear, but we made it nonetheless. The world has changed a lot, but there are still many moments of positivity and hope. I don't want to make predictions about what might happen to us all in the future, but instead, I want to focus on the Tabletop Games Blog and maybe talk about a couple of things that I hope for in our hobby.

Colt Express (Saturday Review)

It's the 11th of July in the year of our Lord 1899. At 10am Mountain Daylight Time, the Union Pacific Express departed Folsom in Union County, New Mexico as scheduled, but only a few minutes after leaving the village's last buildings behind, heavily armed bandits started robbing the 47 passengers, taking purses and jewellery. A short while later, gunshots could be heard and some of the bandits had climbed onto the roof of the train. It was feared that Marshal Samuel Ford, who was protecting the Nice Valley Coal Company's weekly pay, was being attacked. The whole incident went down in history as the "Attack of the Colt Express" by Christophe Raimbault from Ludonaute.