Play and learn (Topic Discussion)

The more we play games, the more we learn. We learn better strategies, new mechanisms, how to be a better loser, as well as a better winner, we learn that we don't always have to have the latest games, or that we definitely do, and we learn a few...

Azul (Saturday Review)

It was the fifth factory you had visited today, as you were trying to find three turquoise ceramic tiles to complete your pattern in the King's palace. You needed three - exactly - no more, no less. The first factory you had visited had no turquoise tiles, the second...

Naomi Robinson (Let me illustrate)

Naomi Robinson is a freelance artist and illustrator based in the North-West of the UK. She has worked on a variety of different board games and RPG books, with a wide range of styles and themes....

Sensitive settings (Topic Discussion)

Throughout time, terrible things have happened: plagues, wars, colonialism, genocide, executions, experimentation, extinctions, terrorism, abuse and many other atrocities. Some are still going on, most are condemned and they all evoke strong emotions in us. So when board games, which most of us see as a fun way to...

Heroic Echoic (Saturday Review)

I slammed down Cowgirl and immediately opened the bidding with a "Klik", which was countered with a "Thwak" and to which I responded with a "Splat". A "Twang" played by the other side brought us level again, which meant I could still win this. After a moment's hesitation, the...

Min-maxing (Topic Discussion)

When I play board games with my games group, I'm usually more competitive than I would otherwise be. I want to win and try to find the most efficient way to get the most points. However, I know that I'm not usually very good at spotting where the points...

Bots Up (Saturday Review)

With a loud "Bang!" the head flew off, followed by a "leg-splosion" that severed both legs, leaving only the body and the left arm. It wasn't pretty. Yet, you knew you could turn it all around. There were still plenty of options. You just had to duck and dive...

Keturah Ariel Nailah Bobo (Let me illustrate)

Keturah Ariel Nailah Bobo was born in Toledo, Ohio with strong family roots in Detroit, MI. Keturah grew up with parents that instilled in her the importance of individuality and creativity. Keturah graduated from Columbus College of Art and Design with a bachelors degree in fine arts. Columbus, Ohio...

Gamer types (Topic Discussion)

Let's have a little fun and see if we can somehow classify the people we play board games with. Don't worry, the article is tongue-in-cheek. I'm not trying to label people in a certain way. We're all unique and different and we change over time. Yet, I do reckon...

Cracker Games (Saturday Review)

I know, it's not yet Christmas, but bear with me on this one. Cracker Games by The Dark Imp is going to be on Kickstarter on 1 September 2020 and is scheduled to reach backers in December, before Christmas. So, yes, lead times are a bit longer. However, even...

Iacta alea est (Topic Discussion)

Luck, chance, randomness - there are many names for introducing a bit of chaos into a board game. Dice rolling, a deck of cards or maybe a dexterity element can all introduce an unpredictable outcome that makes a game less predictable. In this article, I don't want to investigate...

Don’t Get Got (Saturday Review)

"Guess what?" I asked - but there was no reply. The other player just looked at me - suspiciously. "Guess what?" I asked, this time with more feeling. Yet, there was still no reply. The other player tilted their head and squinted at me. "Guess what?" I tried for...

Tumo Mere (Let me illustrate)

Tumo Mere is a concept artist and illustrator specializing in video games and comics. He is also the lead artist for the Swordsfall RPG. Hailing from Botswana, Tumo incorporates a modern African style through their intricate art and cultural knowledge....

Critical reviews (Topic Discussion)

I always wondered what the difference is between a reviewer and a critic, or even a review and a critique. These terms are sometimes used interchangeably, sometimes they're describing two different things, but very often they seem to be used for things that have a lot of overlap and...

Viticulture: Essential Edition (Saturday Review)

The irrigation system was ready, but there was still work to be done on the trellises. The windmill, cottage and tasting room were still just ruins and only the first third of the wine cellar was accessible. The crush pads were all clean and ready to receive the first...

Complex complexity (Topic Discussion)

Complexity is a fairly vague term. The Cambridge Dictionary defines it as "the state of having many parts and being difficult to understand or find an answer to." Yet, it's not clear when parts are considered "many" or at what point something is difficult to understand. Here are my...

Five Tribes (Saturday Review)

The task in hand wasn't going to be simple, but the rewards were huge. You could become ruler of Naqala if you were able to influence the people of the land to help you reach your goal. You were hoping to get the help of the djinns, but they...

Marco Bucci (Let me illustrate)

Marco Bucci is a freelance artist and his experience includes books, film, animation, and advertising. He has worked for Walt Disney Publishing Worldwide, LEGO, LucasArts, Mattel Toys, Fisher-Price, Hasbro, among many others.​ He is also a passionate teacher and currently teaches "The Art Of Color & Light" at CGMA....

Limited components (Topic Discussion)

I have previously written about small box games in my article "Compressed collections" which can create a lot of gameplay with only a few components. However, even larger box, or big box, games are sometimes very inventive when it comes to using components in a clever way to create...

Swatch (Saturday Review)

"Hm. Deep Purple looks good. Life's A Peach is also very warm and rich. Oh, and of course, we want the Cactus Jack. That would be the perfect triad of colours." You step back and look at the colour samples you just painted onto the wall in the kitchen....

Visual appeal (Topic Discussion)

As many of you probably already know, I'm a very visual person. So it's no surprise that I am drawn in by great board game art, sculpts, luxurious components and overall visual appeal. Don't get me wrong, visual appeal alone doesn't make me want to buy a game, but...

Splendor (Saturday Review)

Sparkling jewels, shiny gems and precious stones lay in front of you - but only a handful and not necessarily the best example. Your hope was to sell some them for enough profit to be able to buy shares in a diamond mine and attract highly skilled craftspeople who...

Andrew Bosley (Let me illustrate)

Andrew Bosley has been a professional concept artist in the video game industry since 2006 and in 2013 became a freelance concept artist and illustrator. He has worked on games including Everdell, Tapestry, Mission: Red Planet, and Citadels. He is also a game designer and writer....

Compressed collections (Topic Discussion)

As many of you probably know, I only have limited space for games. That's why I very much like small box games that have a lot of gameplay crammed into a small volume. It's also the reason why I have been reboxing games that come in bigger boxes, compressing...

Euphoria: Build a Better Dystopia (Digital Eyes)

You were constantly tired from working endless hours day in and day out. You had very little time to think about the world and when you did, you didn't have the words to describe what you saw and felt. However, you had used every spare moment to puzzle together...