Eternal Palace (Saturday Review)

It was hard to get the favour of the Emperor. Many noble houses were vying for their attention by offering their resources and manual labour to help restore the Emperor's wonderful monuments. As a way to remember the work everyone did and to honour the grace and power of the Emperor, artists were commissioned to create beautiful paintings. It was your hope to catch the Emperor's eye and receive the ultimate recognition: being invited as a guest at the Eternal Palace by Steven Aramini from Alley Cat Games.

Town 66 (Saturday Review)

A brand new greenfield site was ready for development. The architects had submitted their drawings and the planners were satisfied that everything was in order. Everyone was in agreement that this new place should grow organically, but had to follow strict rules. New houses could only be placed in certain ways to create this brand new Town 66 by Christoph Cantzler and Anja Wrede from Oink Games.

A game about stuffing balloons as a team, without talking. But it’s a card game – there are no actual balloons (Saturday Review)

I thought long and hard about how to start this review. Usually, the introductory paragraph of my reviews is like a short story, setting the scene of the game and the experience you're likely to get. I finish by linking back to the title of the game, making it part of the short story. Yet, for this game, its name is a little short story in itself. So I might as well just go straight to the title. Here goes... In this review, I look at A game about stuffing balloons as a team, without talking. But it's a card game - there are no actual balloons by Bez Shahriari from Stuff by Bez.

We Can Play (Saturday Review)

From ancient times to the present day, women have never been recognised for their contributions to the world. Yet, throughout history, there have always been women who were strong leaders, who fought for better conditions and equal rights, and not just for themselves, who made significant scientific breakthroughs, were trendsetting artists and did everything their male contemporaries did. So it is time for all women around the world to say: We Can Play by Julia Johansson and Albert Pinilla by Julibert.

A game about quickly grabbing creatures that are totally different & counting your beetroots (Saturday Review)

Shuffle your deck of creature and vegetable cards, put the pile facedown on the table and spread the cards out, so everyone can reach them and after explaining a handful of rules, you're ready to play A game about quickly grabbing creatures that are totally different & counting your beetroots by Andrew Beardsley and Behrooz Shahriari from Stuff By Bez.

Library Labyrinth (Saturday Review)

It is the evening and everyone has gone home, but you. The library is dark and everything is quiet, when suddenly, out of the corner of your eyes, you think you can see a book opening all by itself in the horror aisle. As you turn to get a better look, you see Dracula standing there, with Bram Stoker's book by his feet. You know exactly what to do, because this isn't the first time this has happened. You rush to the fiction section and pull out three particular books, whose heroines will surely be able to catch the vampire and put him back in his book. The problem is, the library's aisles are starting to shift and change and your way is being blocked but shelves. You have to be quick and find a way through this Library Labyrinth by Jessica Metheringham and Mill Goble from Dissent Games.

CoraQuest (Saturday Review)

Oh no! Wizard Pebbledash’s assistants, Kevin and Annabelle, are missing! Of course, it is our task to find them and return them home safely. We are a motley crew of four daring adventurers of all shapes and sizes. Some of us have brave hearts, others have strong minds and there are some here who have a keen eye, but all of us are in high spirits and ready to face the dangers ahead of us. So off we go into the shadows of Hoodez Dungeon on our first CoraQuest by Cora and Dan Hughes.

Animal Alliance (Saturday Review)

It was unheard of, but here they were: cats and dogs working as a team. They were busily scouring the village green for toys to take home or return to the Lost & Found. It was really hard to believe and when you looked closer, things weren't quite as peaceful as they seemed - and they were even stranger than you could imagine. The cats and dogs weren't all working together as one big pack or clowder. No. One cat and one dog were working together as a pair against all the other cat and dog teams. They had formed an Animal Alliance by Atikin Games

Feline Felonies (Saturday Review)

Look! There's another shiny toy! I'm going to grab it and take it home. It's mine! Oh, I could show it off to the other cats in the neighbourhood. Then they can see my amazing new toy. It's extra special after all. Look over there though! Another toy. I need to get that one too. All right, it's not strictly mine, but it will be. Well, at this rate, there will be plenty of Feline Felonies by Atikin Games.