March on the Drina by Princep Games is a war game set during World War I, or more specifically the Serbian campaign, where one player controls the Serbian forces, which are technically supported by Montenegro, but that country has no forces or financial power of its own, while 1 to 3 other players control the opposing side of Germany, Austria-Hungary and Bulgaria.
The crowds were gathering outside, asking difficult questions, asking to be let in, not sure if we still had any control over them – but we fobbed them off with excuses, sent them to a different office and generally put up a smokescreen. We hadn’t finished our final project yet. There was so much left to do, so much evidence to destroy or get out of the back door. We didn’t know how much time we might have left, when we finally heard the chanting outside: “Stasi raus, es ist aus!” by DDR Museum.
“Asbestos and its use have a long history. A naturally occurring mineral, asbestos was once celebrated for its seemingly wondrous resistant and strengthening properties until it was declared a human carcinogen by the World Health Organization’s International Agency for Research on Cancer in 1987. […] This odd dichotomy between the recognition of the harmful effects of the mineral and lure of the potential to make a profit on it is by no means new to industry or unique to asbestos. As game designers and game players, however, this is thought provoking.” From the rulebook of The Cost by Spielworxx.
Living in the country is nice, but getting to work requires a car. In fact, getting anywhere needs a car: shopping, going out (unless it’s to the local at the edge of the village), seeing friends (because even though you pretend to, you don’t actually get on with your neighbours) and doing the school run. On the other hand, because it’s so hard to get around, we don’t actually spend as much on things, which is good. However, there is a lot we need to do if we want to make sure our household leaves only a Tiny Footprint by Gaard Games.