A game about quickly grabbing creatures that are totally different & counting your beetroots (Saturday Review)

Shuffle your deck of creature and vegetable cards, put the pile facedown on the table and spread the cards out, so everyone can reach them and after explaining a handful of rules, you're ready to play A game about quickly grabbing creatures that are totally different & counting your beetroots by Andrew Beardsley and Behrooz Shahriari from Stuff By Bez.

Condottiere (Saturday Review)

The city-states of Venice, Florence and Genoa and their economy were doing extremely well. However, their military strength was extremely lacking not only in size, but also in experience and conviction. It was clear that strong soldiers with real battle experience were needed. So when the English soldiers returned from the Crusades, they were welcomed with open arms. Finally, the city-states would be able to extend their reach and influence, thanks to the wonderful Condottiere by Dominique Ehrhard, Duccio Vitale and Justin Kemppainen from Z-Man Games.

Six Greetings Card Games (Saturday Review)

Sending someone a letter seems to have become a thing of the past and sending people postcards is mostly restricted to when you've gone away on holiday - but it's been ages since many of us have done that. However, many of us love sharing games with others, so it would be amazing if you could send someone a card that's also a game and even add a little message. Well, that's exactly what Six Greetings Card Games by Ellie Dix from The Dark Imp does.

Library Labyrinth (Saturday Review)

It is the evening and everyone has gone home, but you. The library is dark and everything is quiet, when suddenly, out of the corner of your eyes, you think you can see a book opening all by itself in the horror aisle. As you turn to get a better look, you see Dracula standing there, with Bram Stoker's book by his feet. You know exactly what to do, because this isn't the first time this has happened. You rush to the fiction section and pull out three particular books, whose heroines will surely be able to catch the vampire and put him back in his book. The problem is, the library's aisles are starting to shift and change and your way is being blocked but shelves. You have to be quick and find a way through this Library Labyrinth by Jessica Metheringham and Mill Goble from Dissent Games.

Dwellings of Eldervale (Saturday Review)

We were still trying to understand the special powers of the 8 elemental realms and how our dragon, wizard and warriors could take advantage of each and how we could impose our dominance over the other factions in this growing world. Each realm also had a giant monster that would wreak death and cause havoc amongst us, if we couldn't work out how to defeat it first or control it and steer it in our favour. We didn't have much time to build our Dwellings of Eldervale by Luke Laurie from Breaking Games.

Root: A Game of Woodland Might and Right (Saturday Review)

It was quiet in the deep, dark wood. Everything was still and nothing stirred - but everyone was ready. The cats had taken up their position in every clearing, six birds were waiting patiently by their roost in one corner of the forest, the racoon had taken cover deep in the woods and the crows were biding their time in a handful of clearings of their choice. The moment was near. It was time to decide who was the best animal in the woodland, who was the Root by Cole Wehrle from Leder Games.

Biblios (Digital Eyes)

You were proud of your large library and your hard-working group of scribes was continually adding new tomes, with wonderfully decorative lettering and illustrations. However, you only had so much gold and the best scribes weren't cheap, but you had to somehow continue growing your collection of books to keep the bishop happy and outdo other abbots who were vying for influence. So you persevered and did what you could to have the most Biblios by Steve Finn from iello.

Dominant Species: Marine (Saturday Review)

Around sixty million years ago on Earth, dinosaurs reigned supreme on land, but at sea, a giant struggle was still unfolding. Creatures were slowly adapting to the changes in their watery habitat and hoping to be victors in this fight for survival. The threat of a giant meteor striking the Earth was increasing all the time, so it was a race to become the Dominant Species: Marine by Chad Jensen from GMT Games.

Dune: A Game of Conquest and Diplomacy (Digital Eyes)

Spice, the final frontier. These are the adventures of the Houses Atreides and Harkonnen and the Imperium their five-round mission to explore Arrakis, to seek out new territories and new Spice Blows, to boldly go where no Fremen has gone before. This is Dune: A Game of Conquest and Diplomacy by Bill Eberle, Jack Kittredge, Peter Olotka, Greg Olotka and Jack Reda from Gale Force Nine.

CoraQuest (Saturday Review)

Oh no! Wizard Pebbledash’s assistants, Kevin and Annabelle, are missing! Of course, it is our task to find them and return them home safely. We are a motley crew of four daring adventurers of all shapes and sizes. Some of us have brave hearts, others have strong minds and there are some here who have a keen eye, but all of us are in high spirits and ready to face the dangers ahead of us. So off we go into the shadows of Hoodez Dungeon on our first CoraQuest by Cora and Dan Hughes.