Planet Unknown (Saturday Review)

It was inevitable. After decades of exploiting our home, Earth has finally run out of resources. It is time for Plan B. We have to leave and settle on a new planet. Potential targets have been selected and planeteers will be sent to develop them. Each of these adventurous heroes will be tasked with preserving the future of humanity and preparing one Planet Unknown by Ryan Lambert and Adam Rehberg from Adam's Apple Games.

Swords vs Words – the popularity of blogs versus other media (Topic Discussion)

Jamey Stegmaier's blog post "Is There a Future for Written Reviews?" inspired Adam Richards of Punchboard to write a little post on his Substack to discuss the visibility of the written word compared to video or audio content. That, in turn, inspired me to share my thoughts on the topic and as always, I invite your thoughts in the comments at the bottom of this article.

Enemy Anemone (Saturday Review)

Off the coast of Queensland, Australia, in warm tropical waters, you can find the amazingly colourful Great Barrier Reef. It is home to over 40 different types of sea anemones, which are home to a lot of different kinds of sea life. Clownfish use sea anemones as shelter, taking advantage of their toxin-filled stingers as protection. Yet, while these two are friends, if you touch one as a human, the resulting painful stings can make them feel more like Enemy Anemone by Daniel Newman from New Mill Industries.

AI Art – what it is, what it is not and what it could be (Topic Discussion)

Based on another suggestion from the wonderful Bez from Stuff by Bez, in this article, I want to look at the rise of so-called AI art. I want to describe what I mean when I talk about AI art, explain what I think it is not, despite people claiming otherwise and the creative potential of this new technology.

16 Candies (Saturday Review)

"I got candy!" comes the shout. Taken aback, you look across the counter and see the eager and very happy face of the youngster staring up at you. Another sugar-loving customer has come to your amazing sweet shop to pick and mix their favourite delights. Below the face, on outstretched arms, cradled in cupped hands are 16 Candies by Dickie Chapin from Envy Born Games.

Designed Styles – pigeonholing board game designers (Topic Discussion)

Based on a suggestion from the wonderful Bez from Stuff by Bez, I want to look at how designers can sometimes be known for specific styles of board games. That can be useful for people looking for certain types of games, but it also means that the designers can end up being pigeonholed, which can have a negative impact on their professional future in our hobby.

Applejack (Saturday Review)

To create the best apple brandy, you have to freeze fermented cider and remove the ice. It's quite simple and very effective in increasing the alcohol content of an already delicious drink. It's really easy to apply this to cider made after the autumn harvest. Just leave the casks in the winter cold and when enough ice has formed, pour the remaining liquid into another cask. Repeat the process as often as you please to concentrate the remaining liquid to levels of anywhere between 25% and 40% alcohol. It's what we call "jacking" and it will come as no surprise that the resulting drink is called Applejack by Uwe Rosenberg from The Game Builders.

Conventional Tips – advice for attending board game events (Topic Discussion)

I have attended quite a few different board game events in my time. I've been visiting conventions in Germany and the United Kingdom as a paying visitor, a member of the press as well as part of a demo team. From the more sedate and gaming-focussed AireCon to the crazily busy more business-focussed Essen Spiel and various exhibitions, shows, conventions or whatever you want to call them somewhere in between. So if you're planning to attend a board game event yourself and want to make the most of your experience, here are some tips that come from my own experience and that I hope you will find useful.

Defrag (Saturday Review)

The system was slowing down. It was becoming noticeable. Booting up, opening applications and opening files was taking a lot longer. Even the memory swap was clearly not as fast as it used to be. The reason was simple: the file blocks were all over the place. The solution was just as simple: it was time to Defrag by Brandon McCool from Envy Born Games.

Board Game Feelings – what board games mean to me (Topic Discussion)

Inspired by an essay that Bez from Stuff by Bez published a few days ago on Board Game Geek, I thought I might also write about what board games mean to me. Unlike her, I'm not a designer. I'm a consumer of board games, often with a critical eye because I'm also a reviewer. So I'm coming at this from a different angle and of course, my experiences with and expectations of board games will be different to Bez's. Anyway, I hope you find it interesting and as always, it would be great to hear your thoughts on the topic.