Board Game Player Profile – Updated (Topic Discussion)

The last time I checked my board game player profile on Quantic Foundry was back in October 2019, so just over six months ago. I must say, I knew there would be some changes, because I was playing more types of games and with different groups of people, but I didn't quite expect the types of changes there were. So let's delve into the results from my most recent survey.

King of New York (Saturday Review)

The monsters are on the rampage. Military jets fill the skies while tanks rumble through the gridlocked streets. There is the endless noise of sirens and people screaming. It's absolute chaos on the ground, but to you, it's more of a minor irritation than anything much to worry about. The jets are like wasps with a painful sting and the tanks like cockroaches trying to bite you. Your real worry are the other monsters, whose attacks could kill you. You're desperately trying to get to Manhatten and become the King of New York in this exciting game by Iello.

Isolated games night (Topic Discussion)

Games nights are about social interactions, catching up with friends, maybe some ribbing, eating snacks, enjoying a drink, holding cards or moving pieces, maybe rolling dice and enjoying how a game unfolds, its twists and turns. It's about a shared experience and coming together. Yet, at the moment we have to stay apart, which changes how we interact and how we behave at games nights. It also changes how games nights feel. There are things we can do to try and make things feel as normal as possible. So here are some suggestions I have, things that I  have learned from my own weekly games nights.

5 Small Box Games (Saturday Review)

If you don't have much room for games in your house, like me, then small box games are ideal. Of course, what one person considers a small box might be a medium-sized box for someone else, but I will go with what I consider small boxes, which is really small, and list five great small box games that will cover a wide range of tastes and experiences. They're listed in alphabetical order, so there is no favouritism here. 

Open information (Topic Discussion)

In open, or perfect, information games, everything is there for everyone to see. Nothing is hidden. The whole state of the game is right there in front of you. Chess is probably the most famous perfect information game - and the most classic one. However, just because all the information about the game state is available to you, doesn't mean you actually know everything. In this article, I want to look at what information you need to work out for yourself in these games and what game experience that creates.

Deep Sea Adventure (Saturday Review)

The dive team was getting ready to leave the submarine. The oxygen tank was full, but it was limited. Everyone's lines were connected to it, so everyone had to be frugal and be aware that the air was shared among the team. It was going to be risky, but nobody was under any illusions. After a few last checks, it was time to leave the vessel and hunt for treasure - and make it back alive. It was going to be a Deep Sea Adventure by Oink Games.

High spirits (Topic Discussion)

There are many things that affect our mental health in some way. It could be a life-changing or otherwise significant event. It could be certain habits we have or things we do - or don't do. Our physical health can also affect it, as well as the health of someone close to us. Our relationships also have an influence on our mental health. These are all very broad stroke headlines and there are many things that fit into each of those categories. Of course, different events affect each of us differently - in different ways and at different times. Ultimately, it's about how we deal with these events that decided how they affect our mental health.

AireCon 2020 (Saturday Review)

It feels like a long time ago now, but thinking back to AireCon, which took place last month, still puts a smile on my face. It meant a long car journey for me, travelling over five hours from the South Coast all the way up to Harrogate in deepest Yorkshire. I started early, around 6am, on the Friday, because I was aiming to get there by lunchtime. I wanted to see a few people who were going to be there - one of my wonderful Patreon supporters, a game designer who I got chatting to on Twitter and who was demoing his new game at the event, a more established game designer who I was hoping to arrange an interview with, as well as the board game "celebrities" who had made their way from across the pond. It was going to be busy.

Pulling together (Topic Discussion)

I have always hoped that our community would work together to help each other through tough times, and it seems that my hopes have been answered. I don't think I need to describe the recent, global events, but when many of us had to stay at home and our social bonds were put under pressure, a lot of people did what they could to bring people together again and create a fresh sense of community.

Curators: Collection Conundrum (Saturday Review)

Ensuring you can continue to stock the display cases with new exhibits, while also being able to pay your loyal and hard-working staff, is very hard. It is all about getting as many people through the door to raise income, as well as have a better chance of attracting funding to see you through another month. However, at the moment your museum isn't in great shape and you need to expand to make room for more exhibits, which in turn should attract more visitors. Well, nobody said it would be easy in Curators: Collection Conundrum by Worldshapers.