Pointless co-operation
Staunch competitive players may feel that co-operative games are a bit pointless.
Staunch competitive players may feel that co-operative games are a bit pointless.
There is something hiding in the city.
Rob Ingle works for Stop, Drop and Roll Games Studio and has been an artist for a long time.
We all know how some games can take a while to set up.
My last board game convention was Airecon 2020 and it was the last event of its kind in the UK - and as it turned out, there wasn't going to be another in-person UK board game convention until 2021.
Co-operative games come in all shapes in sizes, just like any game.
Shuffle your deck of creature and vegetable cards, put the pile facedown on the table and spread the cards out, so everyone can reach them and after explaining a handful of rules, you're ready to play A game about quickly grabbing creatures that are totally different & counting your beetroots by Andrew Beardsley and Behrooz Shahriari from Stuff By Bez.
I don't know if you've ever come across it, but the final round, or sometimes the final few rounds, of a game often feel different to the rest of the game.
The city-states of Venice, Florence and Genoa and their economy were doing extremely well.
Sending someone a letter seems to have become a thing of the past and sending people postcards is mostly restricted to when you've gone away on holiday - but it's been ages since many of us have done that.